That, my friends, is what we call a draw in arenas. 47 minutes of pure fail and AIDS.
Yes, I have an 80 paladin, currently dual-specced PvP holy and a raiding retribution build. Yes, I arena on said paladin, though it’s mostly me and Decessus dorking around and screaming obscenities at each other. Largely because I haven’t PvPd as holy since my very well loved shockadin spec got nerfed into oblivion, and I have no idea what I’m doing.
It’s really exciting really. There are lots of guides on the internet on how to succeed as DK/Pally. Here, I’ll sum them up for you:
- The DK should remove the G and H keys from his keyboard so that facerolling is less painful.
And that is how you arena. Never mind the fact holy paladins and death knights of any spec haven’t been overpowered in months.
Things I have learned so far:
Beacon of Light heals obey LOS checks. If I beacon Decessus (I’ll call him D), and heal myself while I don’t have LOS to him, he doesn’t get any heals.
Found this out the hard way.
There is a very significant delay to beacon heals. When the heal shows up on myself, it takes half a second for that heal to show up on D.
Found this out the hard way.
Beacon of Light can be dispelled/spellstolen/purged. Found this out the hard way.
I suppose I shouldn’t have just assumed it was immune to such mechanics. Live and learn! Or in this case, die in utter confusion then learn.
It is not possible for DK/pally to kill a resto druid. Whether they are sporting full raid gear, full PvP gear, or anywhere in between, it doesn’t matter. Avenging Wrath, Judgement, Exorcism, Holy Shock (and my spellpower trinket) combined with D blowing all of his cooldowns, including a trinket which boosts his AP by 1100 (resulting in a total of over 6k AP), then chaining multiple obliterates and frost strikes into a HoJd/silenced druid results in said druid dropping to about 60, 70% health.
We can sometimes get a druid to 50% if the only HoT they have up is Rejuve.
Rogues are my worst nightmare. It is impossible to reliably cleanse three poisons, giving us a choice of having me snared with wound poison up at all times, or D being unable to do anything to the rogue’s partner whilst trying to keep the rogue off of me.
Any battle with a rogue in it results in the rogue sitting on me until I inevitably die. There does not appear to be a way to counter this.
Feral druids are overpowered. I’m sorry, but a 16k crit on a target with 895 resilience and 61% physical damage mitigation is just unreasonable.
Speaking of burst, what’s up with ret paladins? How many nerfs have these guys had? And yet I can still be brought from full to dead in a single HoJ by the paladin alone. Which makes me fear the day when one remembers to use wings. Maybe my partner is just supposed to have three PvP trinkets or something.
Mana Burn is surprisingly easy to deal with. As are warlocks. Apparently Chaos Bolt can penetrate everything except pillars.
Hunters are stupidly easy opponents to beat. Poor guys.
This isn’t actually complaining, believe it or not. Just observations. I don’t get upset when a druid randomly crits me for 16k, I find it amusing.
Running around repeating “stunned, rogue on me, rogue on me, rogue still on me, stunned again, seriously this is the ninth kidney shot in a row, is this the only finisher move he has or something, rogue still on me, ooh he used Garrote, that’s a new one, OOM, alright I’m dead now” while D screams “GODDAMN FUCKING CYCLONE RRRRRRRGGGHH” is entertainment at its finest.
But seriously. Any tips? The internet is too preoccupied with being retarded to help.
i don’t have any tips (i only pvp – faceroll – on my lvl 35 pally), but keep the qq coming, it’s very entertaining 😀
Pretty sure the best thing you could do in those situations is to reroll a druid.
I have one at… bah, level 32 or something. Boring as hell to play, honestly.
I’ll say this – the day hunters get somewhat reliable or at least spammable CC and a bit more to do against 2x melee is the day other classes can resume QQ about PvP…
Damn OP frost mages 😛
Poor hunters. They try so hard to lure us into the open, but we don’t fall for it.
We had one team… hunter/priest, I think, and the hunter came gunning for me. He hit me with Black Arrow. That’s it.
Poor dude had nothing to stop my pillar humping.
Meanwhile, D had destroyed his priest partner, then came and killed the hunter.
It was kinda sad…
Being on the DK side of DK+Pally(+resto sham), I know that rogues tear through my buddy the pally too – I have to have to have to be ready to pull the rogue off. If I’m doing my job right, I should be able to eat his face off before he can say OMG WUT. Now a 2v2 dynamic is different, of course, but I know in my 3v3 games that’s pretty much how it pans out – find the rogue as fast as you can and blow his face up.
And if your DK partner is human, EMfH+Lichborne = two pvp trinkets. ^.~
We haven’t tried gunning for the rogue first, except in Rogue/Mage battles. We’ll try that.
Usually, we go for the healer, either directly for a kill or to force cooldowns and provoke mistakes.
Rogue/druid is, needless to say, rather difficult!
Aye – Rogue/Druid is one of those things where I find we have to bounce back and forth a lot, putting pressure on the healer so he focuses on himself, and then back to the rogue – lots of chains of ice on the rogue to keep him away, waiting for collective CC cooldowns to be up (including Gnaw, which just got a huge pvp nerf), and then burn the rogue.
Again, though, it’s a lot easier in 3v3, ’cause you always have someone else to attack.
I hate rogues. I’ve been doing a lot of 3’s with a warlock/dk/resto shaman (me as the resto) and the 2 annoying comps we always go against are RMP and cleave teams usually a DK/holy pally/warrior.
2’s we run dual dps DK/ele shaman. That seems to be the only way to actually kill off rogues especially without an MS effect.
Fishing the rogue out early is really important and the DK I run with is pretty good at it.
Oh man, last season, me (DK) and buddy (pally) rolled 2’s. It is amazing how much you learn about other classes.
Hardest matches we faced:
2 feral druis: stealthed, stunned us, then obliterated us in less than 10 sec’s
2 Mages: dual mirror images is just shitty. Imagine coming up the elevator and seeing 11 opponents. Nuked.
Another DK Pally team: waiting out pally bubble is horrible…although really not as bad as a tree.
Rogues were pretty crappy to deal with, but then again, if you’re horde and on a pvp server, you’re used to dealing with stuns, cause, pretty much all allies have a stun. And they aren’t very good without em.
DK/pally isn’t that hard for us. We’re very good at killing paladins, we almost always win mirror matches.
DK/druid, on the other hand…
Stuns usually aren’t that bad for me. Ret pallies are the only real threat during a stun. The problem is multiple stuns slowly wearing me down while I’m burning extra mana trying to heal with MS effects up.
It’s mildly amazing how little damage feral druids can do to you if you can keep your back to a wall.
As a resto shaman, I loathe resto druids – currently playing warrior/shaman in 2v2, and we’ve no way to control them with HoTs make Wind Shear next to useless, shapeshifting removing Frost Shock and providing Hex immunity, and it being reasonably difficult to win a mana war against them unless you force them to panic by keeping Mortal Strike up on both opponents and bounc between targets so they blanket everyone with HoTs.
Rogues are usually our first kill targets unless it’s rogue/disc priest, after one 10-minute game which involved my warrior and their rogue killing each other off immediately and spam drink/Fear/Mana Burn/etc Ruins of Lordaeron merry-go-round.
The trick to beating a resto druid is to be switching targets constanly – make sure what you’re hitting is the target without hots.
That said – that’s going to be a heckuva long fight – the only way you’re going to win is by ooming the druid – so yeah. Get settled.
The problem is you have no MS and very little burst – you’re a perfect comp for outlasting bursty comps, but against other outlast comps you’re just going to have to out-outlast them!
As far as rogues go, dispel what poisons you can, wear out his cooldowns, wait for him to LOS his healer – these are all strats that work. Use your short cooldowns, such as HOJ defensively to get a big heal off. Also, I’ll bet retribution aura will make them hurt bad! Nothing gibs a rogue faster than reflective damage. Also I will preset what heals I can on my Priest – so maybe making sure sacred shield and your flash hot is always on you? I don’t know. Maximum healing/absorbtion inside his stuns is the key to survival.
If you’re PvPing as Holy in Holy gear, don’t.
Go prot in holy PvP gear. The spellpower change hurts, but you still have a whole cornucopia of better control moves, faster HoJ, it’s just all around better and you can still focus macro your partner for healing when needed.
I actually was pvp-prot way back, before it got all popular.
The lack of an instant heal was my biggest issue with the spec.
I’ll probably give it a shot again, sooner or later. We don’t really take this seriously, so dabbling in prot healing doesn’t really cause any issues.
QQ at it’s finest.
LOL
no tips here, I hate PvP, but I was amused by reading this post. . .
tell vox to roll unholy
This was already mentioned but ret aura ftw and try to stand los from the druid so that if the rogue opens on you they’re not getting hots refreshed.
The biggest thing here is that the rogue is without a doubt going to have to go down before the druid and you probably aren’t going to kill him until the healer is oom without a little bit of luck or some well timed los. Otherwise the primary goal should be to survive the initial burst that the rogue is gonna provide (with trinks, cb etc and lack of drs). If you can get through that then the goal is to outlast these guys which, unfortunately, means a long match.
Holy+DK is fine. I played rep/shock as well and although its no longer “OP” its still a good composition for twos. If you dislike not having holy shock I have an idea or two for you.
Spec 49/22/0 you get full imp hammer and 6% healing from imp devo aura and you lose beacon. If you’re playing 2s all beacon does is waste mana its way too expensive to put up reliably and 6% healing moves you closer and closer to your goal of being able to use FOL / SS as 75%+ of your healing to help your mana efficiency out.
Some specifics from comps in your post:
Rogue/XXX (i’m guessing priest since it didnt sound 2dps). Your idea of your DK ruining the rogues day is 100% right, if your DK snare spams the rogue, the rogue HAS to fight him. ultimately this keeps the rogue from spamming you down with the priest dispelling sacred shield. If your DK allows the rogue on you and does not 3 shot the priest you will die in less than a minute. All it takes is a good dispell focus macro and you will be wrecked. Camping the rogue and just going for grip->hungering->hammer on the priest every minute should score you the win. Hide divine plea with as much garbage as possible. If not getting preasured pop wings and hand of salv to try and keep it from being dispelled. Sacred cleansing helps this also.
Druid/DK As the other commentor said lots of swaps. Hit DK, as soon as DK is lifebloomed (set gladius whatever you use to show it) swap to druid, as soon as the hots fall off the dk hungering the druid followed by hammer, you’ll get a trinket or pet sac. Keep doing this every cooldown and you’ll get a kill eventually or the druid will run oom from having to prehot.
I remember a fail 2’s arena match of my own in early wrath, with my OP team of Mage + fury warrior vs a disc priest + Rogue.
My OP bud died in approximatly 30 seconds from the start of the fight! Leaving me to deal with a wounded rogue and a disc priest. Luckily for me, the rogue was wounded enough for a quick burst kill.
Before I continue, let me say, that at this point in time, Disc priests were extremely op.
So there we were (me a frosty and my enemy a disc priest), both near full mana, both of our partners dead. We started in on each other like two slobber tards going at a window! I nearly killed him about a dosen times (and same goes for him onto me), but everytime it was within my grasp, I would be out of mana. Everytime, he had me down, he was out of mana. We would both escape combat and bandage / eat & drink tick or two, evocate, blah blah blah.
4 evocates, 2 full mana gems, with 1 charge burnt off the third, i dont even recall how many bandages, this fail 2’s match took 24 minutes to win. And the whole time, my Canadian counterpart was “back seat driving” the match half drunk. I neglected to mention, that I was just learning to arena at this point time and sucked major ass at it (and continue to suck at it today). I also neglected to mention that this disc priest may very well have sucked more ass than I did… as I had a disc priest solo kill me and my partner many times during that disc op era!
I’ve had remarkable luck against resto druids on my warrior. Maybe I’m just playing against newbs but they always want to shift out of my snares. If they are wasting their GCD on shifting then I’m more than happy to waste my GCD on Piercing Howl and let my auto-attack and bleed wear them down. The moment they stop to cast I launch a MS on them and charge their partner.
Having said that, my main is a resto druid. We are amazingly OP in PvP. During a BG I had a warrior and rogue on me at the same time. I lasted so long and did so much damage to them via thorns and the occasional MF/Wrath cast that the warrior lost interest and left and I ended up killing the rogue. I was actually lucky enough to have fraps running the whole time.
Soon enough their failure will be for the whole world to witness on youtube. haha
Actually, I have more trouble with disc priests. Especially the ones I encountered in that eots who had 30k hp and took literally 7 of us to kill once. Seriously, he died once during the whole BG and we sacrificed a node just to have 7 people try and mob him down. It took a very long time to do it.