(This rant was written many weeks ago, so complaints about PvP burst may seem a little hollow now, but hey, QQ is QQ and that’s why you’re here, right?)
I’m getting really tired of this sentiment.
An open note to Blizzard:
WE ARE NOT PLAYING CATACLYSM. WE ARE PLAYING WRATH OF THE LICH KING.
I have problems with DPS!
Don’t worry, we have plans for Cataclysm.
Such and such is an unwieldy, stupid mechanic!
Don’t worry, we’ll get it fixed for Cataclysm.
Healing is so spiky and spammy. This isn’t fun at all!
Don’t worry, we’ll increase health pools in Cataclysm.
PvP is way too bursty!
Cataclysm will fix it.
My class is terrible!
Cataclysm will fix it.
That class is overpowered!
Cataclysm will fix it.
We aren’t having problems tanking the packs of adds Ragnaros summons. We are having problems tanking now. Death Knights aren’t having problems producing snap aggro on an add Digimon the Flaming Hamburger spawns in Molten Core Two: Revenge of the Core Hounds. Death Knights are having problems producing snap aggro right now.
Healers aren’t having problems with tanks getting two shot in Cataclysm. Healers aren’t forced to spam in Cataclysm. PvP isn’t too bursty in Cataclysm.
We aren’t having any of these problems in Cataclysm, because we aren’t playing goddamn Cataclysm!
We are having these problems in the game we are actually playing, right now.
I get it. I understand. You can’t just start sledgehammering changes into the game. You can’t just, say, double the damage reduction resilience provides without serious testing first (oh wait…).
But, you gotta do something. Repeating “Cataclysm will fix it” over and over again is getting extremely old.
Cataclysm will fix your rant.
that comment just made my day
But I’m ranting right now! I don’t want assurances that ranting will be nerfed in Cataclysm, I want ranting nerfed now!
Cataclysm will also fix your attitude.
“You can’t just, say, double the damage reduction resilience provides without serious testing first (oh wait…).”
I lol’d.
I think Blizz is aware of this … they’ve just got so many resources tied up in WoW II right now that they can’t address these concerns with as much speed as they probably should. I suppose they figure “We’ll fix it in Cata!” is a better response than none at all.
It’s also very possible (what with the overhaul to everything, ever, that Cata promises) that the fixes they’d like to do now, they can’t. As far as DK snap aggro goes, that’s not much of an excuse—pile on some threat to one ability or another and you’re good—but as to something as complex and wide-ranging as PVP balance … yeah, I can understand the response. The heal situation, they tried to fix with the design of ICC. I’ve not seen enough of it to know how successful they’ve been.
The heal situation was not fixed in ICC.
Ben Bernanke: “The U.S. economy is broken! The Euro is overpowered! The U.S. Dollar got nerfed heavy!”
Blizzard: “Cataclysm will fix it!”
“Death Knights aren’t having problems producing snap aggro on an add Digimon the Flaming Hamburger spawns in Molten Core Two: Revenge of the Core Hounds.”
I lol’d so hard.
As far as pvp burst is concerned, it’s somewhat better. I can actually survive a few hits from rogues. However, as frost, healers (especially tree druids) are nigh impossible to kill if they have full pvp gear and actually pay attention.
And of course, blink is still broken.
Otherwise being a mage is pretty sweet. Make Fireball/TtW viable again and I’d be pretty damn happy.
Cataclysm looks great though!
Am I the only one who sees the trend of WG bosses (Archavon, Emalon, Toravon) and just kinda expects the next one to be called Pokemon or Digimon?
I always thought that was silly how they named the bosses according to Digimon rules.
Or perhaps they’ll form a cover band for L80ETC and perform “Storm, Earth, and Fire….. and Frost…” when Cata hits and no one keeps them entertained anymore.
^ I had no idea it would do that ^
Sorry for taking up space 😦
They’re doing plenty of changes at the moment. It’s just that now cataclysm is soon(tm) then they are able to talk about some of the plans they have.
Funny rant, though 🙂
Dont worry rip, just repeat this mantra to maintain sanity in all pvp areas: cataclysm will fix it, 30 viable specs (repeat)
after a while youll start seeing GCs face on everything you destroy!
THIRTY VIABLE SPECS!
Thirty-ONE!
Remember, druids have four specs. 😉
What they mean is, no point in fixing anything as Catalcysm will change everything. Why fix something twice when they can spend that time on their healers and warlocks – owning ppl in BGs?
Don’t worry, Cataclysm will fix your QQ too and help cure cancer also. Good stuff, and I totaly agree.
Cataclysm won’t fix it, I will. I just got a couple things to do first, I’m sure I’ll get around to it either tomorrow or later.
“We aren’t having problems tanking the packs of adds Ragnaros summons.”
LOL!
There ought to be a rule: you can’t use the “oh but in Cataclysm” crap until Cataclysm has an actual release date.
As said by a guy in the forums:
“Cataclysm will fix it”
“WOTLK will fix it”
“BC will fix it”
“Will fix it”
They can’t just say: “We know that X is fucked up, but we don’t know how to fix it and players are chock full of bias so we can’t trust any of their suggestions without extensive testing”
Well, that’s the problem with devs: we play 3.3.2, while they’re working on the next patch/expansion. So when you’re ranting about something, there is a chance they already fixed it… in Cataclysm
Have you noticed, in fact, how every time this comes up on the forums, GC will say “we don’t say Cataclysm will fix it”.
Like he said, they posted a bunch of their ideas for Cataclysm. Then, whenever a topic came up that would be addressed by one of their ideas was mentioned, *other players* got on and said, snarkily, “cataclysm will fix it”.
I”m pretty sure, in fact, that they never said “cataclysm will fix it” for everything. They would say “we’re going to do this in Cataclysm, but this is still a problem, so we’re going to address it now”.
– Healing is spiky/spammy? They can’t fix this properly without fixing stam scaling, which would be a massive overhaul that would require an expansion pack’s worth of work. Thus, stam scaling waits till Cataclysm. However, in the meantime, they give us Chill of the Throne in PVE, which allows them to have bosses hit more often, but for less, reducing the “spiky” damage.
Getting Globaled in PVP? This should also be fixed by stam scaling changes. However, once again, they can’t do that until Cataclysm. In the meantime, we have the REsilience changes for PVP we just say. Addressed. They did NOT wait until Cataclysm, and never said they were going to.
Death Knight tanking – Death Knights don’t have a problem with tanking, they have a problem with bad players (who dumped their hunters) playing them. Yes, a burst aggro tool would be nice. But if you give them a lot of burst without buildup, guess what that’s a little OP in PVP, especially if its an ability you can easily pick up in a DPS spec (which it would pretty much have to be due to the way DK talents work). Since DKs aren’t getting sat because of their snap aggro (they are getting sat because of a perception of poor survivability and because their players are recovering huntards), then this is low on their priority list. But they could decide to fix it if they decide they wouldn’t mind giving DKs a bit more DPS in PVP. Again, this isn’t “wait till cat” this is “wait and see if this is a problem, and if people are wiping raids or getting sat because of it, we’ll fix it”.
Blizzard has never said “wait until Cataclysm”. All they said was “we’re going to do this in Cataclysm to address this problem we see, but in the meantime, here’s a workaround”.
Unsure what bosses you’ve seen in ICC, but they still seem spikey as all hell even with this whole more swings for less business. Our tanks seem to go from full to 10% an awful lot, and that’s with a holy paladin spamming her face off and a druid or disc priest helping.
I’ll grant you that healing is less spiky overall. There haven’t been any hardmode Gormok tank gibs.
Healing is more spammy than ever in ICC though.
Getting globaled has been fixed in PvP, I’ll grant you that, for a couple of weeks. Doubling the effect of resilience works to reduce the burst damage that everyone wearing last season’s PvP and raid gear was doing.
Of course, that was last season.
With the new gear, we are going to see PvP casters reach 800 haste with 3.4k spellpower behind it and warriors with 100% passive armor pen with a legendary axe backing it up.
Once people get geared up, there will be no net change from last season in terms of people being globaled.
The DK thing is funny, considering how much threat warriors get from Shield Slam and how embarrassingly weak DKs are as a DPS class in PvP.
[…] knight, Healing, Ice Crown, nerfing, world of warcraft, WOW I was reading the rant over at Critical QQ this morning and noticed something that pertained to me: Cataclysm will fix the healing situation […]
Your hate has made you powerful!
Will Cataclysm be filled with gumdrops, and rainbows too?
As a DK DW Frost tank, I can say that low survability isn’t much of an issue, you can win time for your healers with cooldown use, but the lack of block means that a healer can’t just alt-tab in a heroic with us.
Although the stam buff is nice.
I think they actually like spammy healing. They just want mana to be a problem again. However, they can’t do that without really overhauling the stat ratios – which has to wait for Cat.
Spammy healing is better than the alternative we had in Vanilla, where you were desperately trying to find as much time to stop casting.
So, basically, healers were trying harder and harder to do nothing. Not exactly the best way to have raids perform, I think.
So, casting the whole fight? In. No OOM in sight? That will go out – the Stam scaling will probably help there too.
As for PVP? I think PVP was broke the day they decided to reduce the amount of stam people had in comparison to damage and healing. PVP has been like this the whole xpac, and I don’t know if there’s much else they can do other than buff resil more (which they could do again if things get out of hand again). I’ll tell you what it *has* done – its sure taught me how to force kills very, very quickly! That’s a skill I’m glad I have, although I’m not so sure I’m glad we had to have an xpac of instagibs to learn to do it. They didn’t really need to nerf people’s stam – healers weren’t even that OP in s4 (just Resto Druids).
The bursty PVP thing just puts a glaring magnifying glass on DKs, who don’t really have options when it comes to burst damage. They’re sort of like frost mages in that way – they have tons of PVP tools, so if you give them too much damage, they are OP. They’re just on the (really) low ebb in the development arc right now – its happened to a lot of classes. They’ll be back. Possibly with a vengeance.
This is the part where the scrubs leave the class like rats from a sinking ship, and the DKs left learn to make do with what they have – when the buffs come along, those guys will be scary good.
I think with the healing thing, they need to address Mortal Strike effects. Its kinda like dispels where if you don’t have an MS, you’re not going to be a very good DPS class for PVP, or need to have an MS on your team to back you up. Maybe make all the non-MS classes bring something else essential.
Oh and raid gear in PVP makes me angry. As you pointed out in an earlier post I believe, it was silly back in Kara days when you had to do Arena in order to get starter weapons (S1) for Raiding. It is still silly that raiders get such an advantage, at least starting out, from the massive weapons they get while raiding.
They need to restrict players from bringing top tier raid weapons into arena until they reach the rating where they can buy the Arena weapons. Then you aren’t punished because you aren’t raiding on your PVP toon.
Yeah, I have seen some of the trinkets in ICC and they are nasty.
http://www.wowhead.com/?item=50361
Sindragosa’s Flawed Fang, for example, is going to make a guy really, really hard to kill with magic.
[…] Critical QQ is getting tired of being told about everything that will be fixed in Cataclysm. […]
[…] Critical QQ is getting tired of being told about everything that will be fixed in Cataclysm. […]
I am now going to make a T-Shirt saying, “Cataclysm will fix it!”
They did improve the healing situation in ICC. Fixing it is impossible without a total overhaul, its a fundamental mechanic problem. DKs are getting more threat on Icy Touch next patch, which will help.
Things are being done, but the larger problems require changes that can’t just be shoehorned in a minor patch due to the large consequences. So yeah, an expansion will fix it. The exact same thing happened in BC.
“Cataclysm will fix it!” It Blizzard’s new take on the Church’s famous answer to the “Why?” question….”It’s God will”….aka…We don’t fuckin know!!!