Posts Tagged ‘Bitching’
I hate so very many things.
Illogical hatred, the kind of hatred that simply consumes your entire mind in an instant inferno of indescribable rage. A rage that, if it was in a game and possessed a tooltip, would say “ATYAGI*)(&!B %GBH!@HB DAGUDY!!!JDH KAHF@NF”. A rage so total and complete the only thing that exists is the flaming black hate, the sort of rage where you wake up several minutes later, standing over the broken body of someone you don’t recognize and no memory of the past several minutes, fists soaked in blood.
The worst part is that you usually have no idea what will trigger one of these horrific slaughter fests. Something or someone comes along, pushes a button you didn’t even know you have, and then several hours later you’re trying to explain to the police why you have a necklace threaded with human teeth.
These are not logical hatreds. For example, I hate it when mosquitoes fly into my ear, or even close to my ear. I have destroyed walls when mosquitoes do this. But this is a logical hatred. If you think it isn’t, then you have simply never experienced a mosquito flying around near your ear.
This is a long list of things I hate. Profanity is to be expected from here on out, because all of these topics make me try to type with fists instead of fingers.
(I mean extremely long. I mean in excess of two thousand words long. If you like my rants, I will never be able to top this one. This one’s for you Lazreth. Winky Emoticon.) (more…)
(This rant was written many weeks ago, so complaints about PvP burst may seem a little hollow now, but hey, QQ is QQ and that’s why you’re here, right?)
I’m getting really tired of this sentiment.
An open note to Blizzard:
WE ARE NOT PLAYING CATACLYSM. WE ARE PLAYING WRATH OF THE LICH KING.
I have problems with DPS!
Don’t worry, we have plans for Cataclysm.
Such and such is an unwieldy, stupid mechanic!
Don’t worry, we’ll get it fixed for Cataclysm.
Healing is so spiky and spammy. This isn’t fun at all!
Don’t worry, we’ll increase health pools in Cataclysm.
PvP is way too bursty!
Cataclysm will fix it.
My class is terrible!
Cataclysm will fix it.
That class is overpowered!
Cataclysm will fix it.
We aren’t having problems tanking the packs of adds Ragnaros summons. We are having problems tanking now. Death Knights aren’t having problems producing snap aggro on an add Digimon the Flaming Hamburger spawns in Molten Core Two: Revenge of the Core Hounds. Death Knights are having problems producing snap aggro right now.
Healers aren’t having problems with tanks getting two shot in Cataclysm. Healers aren’t forced to spam in Cataclysm. PvP isn’t too bursty in Cataclysm.
We aren’t having any of these problems in Cataclysm, because we aren’t playing goddamn Cataclysm!
We are having these problems in the game we are actually playing, right now.
I get it. I understand. You can’t just start sledgehammering changes into the game. You can’t just, say, double the damage reduction resilience provides without serious testing first (oh wait…).
But, you gotta do something. Repeating “Cataclysm will fix it” over and over again is getting extremely old.
EDIT: Apparently this post is nearly identical to one posted by Rilgon over at SES. So… you can read that one instead and basically get the exact same message.
Ok, let’s be clear here. I get playing “casual”; whatever definition you want to use. Dedicating hours a day into simulation engines, researching your class, finagling with gearing and gem choices for minimal gain… I get that it isn’t for everyone. I get that not everyone wants to spend nine hours a week raiding. I get that not everyone has any desire to throw themselves at the hardest raid content Blizzard has designed.
What I don’t get is why being utterly incompetent, why not even attempting to be any good at anything is somehow acceptable these days.
If you follow any blogs besides mine whatsoever, or occasionally listen to your friends, you’ve heard of horrendous, epic fail PuG groups. You’ve heard of the hunter wearing mp5 gear, the arms warrior trying to tank with 443 defense and DW daggers, or the legions of DKs struggling to maintain 300 DPS. (more…)
Story time. Both from a ret pally perspective and mage perspective.
Mister rogue wearing PvP blues wielding daggers he managed to dredge up from some heroic opens with cheap shot. Being a pally, I just sit there and wait for kidney. Pow, there it is, blow freedom on myself, and now the cooldown blowing competition begins. The rogue has dropped me to 95%.
Mister rogue wearing furious and relentless gear wielding 1800 rating daggers opens with cheap shot. Again, I wait for kidney. Pow, there it is, blow freedom, and the rogue has me at 60%.
The blue wearing rogue in crap gear opens on me with cheap shot. Being a mage, I just sit there and wait for kidney. There it is, I blink, at 90% health, and the rogue tries his damndest, but the poor guy just can’t touch me.
The elite gear wearing rogue opens on me with… not cheap shot, but Garrote. I can’t blink, being silenced, and he uses Eviscerate as a finisher and I’m dead literally 4 seconds after the fight started.
This isn’t QQ, not yet anyway. Rogues tear clothies apart pretty easy, I don’t wear a lot of resilience, arcane shatter mages aren’t very good against melee classes anyways, and it’s my fault I didn’t use a cooldown of some sort to survive the opener.
Point is, the geared-out-the-ass rogue could tear me apart like I was made of tissue. The one who, more than likely, is a fresh 80 could blow every cooldown he has and still not kill me, even if I didn’t use any. (more…)
ICC is going to be gated, and gated very heavily. As in, on release, we only have access to the first four bosses. This is all we get for weeks. “Several weeks”, to use the exact quote. Then we get to fight the next three, and after several more weeks, the next two, then after several more weeks, the final three.
And then, and only then, does heroic mode unlock. And did I mention that you get limited tries on the final boss of each wing?
This is… interesting.
On the one hand, this is perfect for casual aligned raider guilds. No pressure to continue past a certain point, because there isn’t anything beyond that point. On the other hand, this is a huge cockblock for the high end guilds, and possibly immensely frustrating for mid-level raiders.
Your mileage may vary, I suppose. (more…)