So frost got buffed. Hurray! Now please, be silent, stop the clapping, and allow me to be the wet blanket.
These are the two proposed changes:
- Frozen Core now also causes your Ice Lance criticals to reduce the cast time of your next Frostbolt or Frostfire Bolt by 0.4/0.7/1 sec.
- Glyph of Eternal Water – Your Summon Water Elemental now lasts indefinitely, but your Water Elemental can no longer cast Freeze.
Frozen Core, in its current incarnation, will never make it live. Sorry, not happening. That amount of burst damage is absolutely INSANE for PvP. Frost is already a very strong, if not the strongest, PvP caster in the game, giving them a tool like this game breakingly good.
That said, it is good for raider frost mages, though not quite as good as it would seem.
The triggering ice lance must come from a FoF proc, otherwise the damage it would deal isn’t even close to being worth the GCD. Even then, a quadruple damage ice lance with an 85% plus crit chance is still a DPS loss, though the net effect of the hasted frostbolt is a very small DPS increase (sub 3%).
And it’s only an increase if that ice lance is using the ghost charge on FoF. If it’s using one of the legitimate charges, it’s a net DPS loss.
AND it’s worth is even less when you have major haste buffs up. IV or Bloodlust reduces the base cast time of FrB down low enough that any extra haste, such as that provided by Frozen Core, is superfluous. Useless.
Though there are some interesting possibilities involving switching to FFB for these procs when IV and/or friends are up to avoid hitting the GCD. I haven’t looked into that nearly as much, so I can’t say for sure.
Net result? Frozen Core is a very small buff for frost PvE, and a HUGE buff for frost PvP. Hence, it won’t make it in as is.
The elemental change is quite the opposite. It doesn’t effect PvP whatsoever, as first off, no PvP frost mage used glyph of WE anyway, and two the caveat completely discourages its use in case any PvP frosties were getting any bright ideas.
The buff it provides to raiding is HUGE. Well, it has the potential to be huge.
Changing the elemental from a temporary cooldown to a permanent pet changes everything. Absolutely everything.
First, by simple merit of being a permanent pet, this means the elemental is eligible for any and all raid buffs. Arcane Intellect, Kings, Divine Spirit…
Second, the elemental already contributes to 10% plus of a frost mage’s damage on any given fight, a change like this would effectively double that contribution, causing a massive increase to frost mage DPS. Well, relatively massive.
Third, this drastically changes where talent points need to be spent.
Enduring Winter, the replenishment/extended WE up time talent is significantly less useful. Especially if you’re in a raid that already has, say, a ret paladin, bringing replenishment yourself is superfluous. Extending the uptime on your elemental is, of course, useless. You could get away with one, or even zero, points here.
The worth of Cold Snap and Cold as Ice are also significantly reduced. The primary purpose of Cold Snap, as far as DPS is concerned, is for back to back water elementals. Double IVs are mighty fine and all, but the increase from that is nothing compared to back to back elementals. The 20% reduced cooldown to summon WE is also effectively useless.
Thus, skipping Cold as Ice will cause no issues, and even skipping Cold Snap will be largely inconsequential as far as DPS goes.
Net gain, three talent points would be freed up by such a change, to be spent where you deem fit. Grab Cold Snap anyways? Go for it, double Ice Block has its uses.
A DPS increase AND you still have a couple talent points left over to spend on frivolous flavour? WTF?!
The only real remaining issue is mana. How’s the elemental’s mana pool going to hold up if it’s a permanent pet?
My vote is to let the elemental have a Mana Feed style ability. That is, when the mage gains mana, the elemental gains an equal (or similar) amount of mana, too. Popping a mana gem, for instance, or a mana potion, would grant you and your elemental the same amount of mana.
If they become permanent pets, do they get a name?