(Holy crap, a post two days in a row? BELIEVE IT!)
Q: Where do mages fit in the current scope of things, and where do you see them from this point going forward?
A: Mages are the iconic caster class, squishy as hell, standing at range and chucking things at their enemies. We see them basically staying exactly the same with no major changes whatsoever. Mages are awesome, and we’re going to keep it that way.
Q: What is it that makes them unique when compared to other classes?
A: More than any other class, mages focus on a single spell to the exclusion of all others. This means mages are the only class that can effectively raid by pressing a single button. Kinda like how Warlocks worked in BC, except without all that pesky “sacrifice the Succubus” stuff.
Community Team: A lot of initial questions and concerns we received from mages around the world were concerning itemization.
Q: In particular, a lot of the newer PvE and PvP mage or caster items seem to favor Fire spec and, to a lesser extent, Arcane. Do you feel as though mages are being forced to focus too much on critical strike rating (crit) over stacking more haste, spell power, and intellect, stats that are much more beneficial to the Frost mage?
Community Team: There are some funky cloth legging designs out there that are difficult to truly appreciate unless one wears a tunic.
Q: Even so, will mages get robes, or at least the option of choosing robes, over tunics going forward?
A: Nah. We decide these things by rolling a d6. 1-5, it’s a dress. If it’s a six, tunic, yo!
Community Team: The next few questions concern the number-one issue raised by mages on the forums as of late: mana efficiency.
Mana Gem and Evocation are commonly referred to as outdated mechanics. Many players feel the Mana Gem does not restore enough mana and should not be placed on the same cooldown with a warlock’s Healthstone, while Evocation has too lengthy a cooldown and is typically not a reliable means of acquiring mana during boss fights.
Q: How do you view these mechanics, and are there any intentions of updating mana recovery capabilities for mages in the future?
Community Team: Compared to many other damage-dealing counterparts, mages feel their AoE damage is less reliable and way too costly.
Q: Do the developers feel that the cost to mages of doing AoE damage is appropriate?
A: BLIZZARD IS TOTALLY AWESOME GUYS.
Community Team: Spell Steal is a very costly spell, especially considering it can be resisted, an unnecessary buff can be stolen unintentionally or the stolen buff can be dispelled.
Q: Are there any plans to reevaluate the mana cost and functionality of this spell?
A: BLIZZARD IS TOTALLY AWESOME GUYS.
Community Team: Now let’s jump to some questions about specific talent specs. Firstly, the Arcane tree is widely considered too bloated.
Q: How do you feel about revitalizing the Arcane tree to thin out some of these five-point talents?
A: Hey, arcane totally isn’t the only tree that has five-point talents!
Community Team: To expand upon the last question, Torment of the Weak is used in several of the most popular mage talent specs for both PvE and PvP, however, the Arcane talents prior to this one are of very little use to Frost mages – and Fire mages to a lesser degree — in PvE.
Q: Are you concerned at all that Torment of the Weak is considered to be so important to mages, regardless of specialization, that a minimum of eighteen talent points must be spent in the Arcane tree to reap its full benefit?
Q: Are there plans on the horizon to improve Fire mage representation in PvP?
A: No. I mean YES I mean… maaaaybe.
Q: Is threat generation from Fire mages a concern at all given their burst damage is controlled mostly by proc talents and critical chance?
A: Yeah, it kinda is. We’d like to fix this threat issue via Invisibility. Do remember that we have no idea how threat works with Mirror Images, so we need to look elsewhere to fix threat.
Q: Do the developers still consider it an objective to improve Frost damage for PvE?
A: We guess? We dunno, we kinda have this glyph of ice lance thing that would solve it perfectly, but we don’t wanna.
Community Team: Finally, this wouldn’t be a mage Q&A without a question about Blink. It has been discussed in the past that it’s the terrain that can cause the spell to fail and not necessarily an issue with the spell itself.
Q: While mages do recognize this issue, has there been any discussion about reworking Blink so it’s more intuitive and could recognize a mage failing to teleport any distance forward, wasting only a global cooldown rather than the mana and spell cooldown?
A: Blink is totally fine. Remember, WoW is a client-based game, so if Blink fails, learn to play.