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Archive for March 1st, 2009

Jumpatron 3000

Have you ever jumped into a shield on Malygos and died anyway?

Jumped into a safe zone on Heigan and still died?

Tried to jump away from Frogger and died?

Well, now I can tell you why! moreyouknow

Simply put, the WoW engine doesn’t update your position until you hit the ground. When you are airborne, as in jumping, the game engine doesn’t know where you are anymore.

Say you walk from point A to point B. Because your feet are always on the ground, the game can accurately map out where you are. But when you jump… it can’t.

So when you jump from point A to point B, the game considers you at point A until you land at point B. (more…)

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