Patch 3.1! Holy crap look at those changes. Ret pallies got nerfed, Howling Blast continues to be nerfed into the ground, dual specs are here, and mages have Replenishment!
The worst part is that probably none of this will be relevant in a week or two. So why blog about it?
Because I’m a blogger and I can whore myself out to google whenever I damn well please.
So first, Mage Armor and pals have now, officially, been changed into the 17/33/50% model. The mana regen nerf is in full swing, and we mages can chug right along and pay zero attention to it. Hazzah for spirit being an exciting stat.
There appears to be a new Polymorph! Everyone, please welcome Polymorph: Rabbit to the gang. What’s next? Cow? The ability to make your own Polymorph?
Imagine this. A class specific quest for mages involves us learning how to cast Polymorph: Rasa. Then, we cast this spell at any critter in the game. Now we have Polymorph: [Critter]. This would save Blizzard a lot of time in the long run.
I know people are going to complain about the new Polymorph spell. “The class has all these problems, and you decide to spend resources on a Rabbit?” I’ll have you know it’s a magic rabbit!
There’s likely plenty of people who are playing the mage class for the numbers and performance, nothing else. These people are outnumbered by those of us who play a mage for the flair of the class.
We can create mirror images of ourselves that can turn hostiles into chickens. We can make ourselves truly invisible. We can wear fire. We can instantly teleport tiny distances because it takes too much effort to walk. We can go sky diving naked in Nagrand whenever we want.
And if we’re feeling a little peckish, we can summon all sorts of tasty pastry.
Speaking of icing on the cake, did I mention mages have Replenishment now? It’s true!
The Improved Water Elemental talent has been renamede Enduring Winter, and it’s effect has been tweaked. It still increases the length of time your Elemental is summoned by 5/10/15 seconds (yay dps!), but the mana regen part of it has been changed to give Frostbolt a 33/66/100% chance to proc Replenishment.
This means frost mages are looking at being the most reliable Replenisher in any raid environment. Paladins are chained to their Judgement cooldowns, Hunters need to crit, but mages? Cryomancers just gotta keep right on using a spell they were already spamming as much as possible.
Three cheers for dynamic and interesting spell rotations…
Speaking of dynamic spell rotations, remember way back when the new ABlast mechanics were introduced? Remember how the mage community, as a whole, wet themselves with glee? No? Just me?
Part of the concern with giving an already powerful PvP spec the ability to ramp up it’s own damage via the ABlast buff would… well, give the spec even more powerful burst damage.
So the ABlast buff was left in a situation where it could be dispelled, so as to give the other side a fair chance of attempting to stop the inevitable burst.
Of course, this also had the unfortunate side effect where the arcane mage’s allies would accidentally dispel the buff…
Thankfully, Arcane burst damage was nerfed silly causing tears to flow in an unstoppable tide of QQ, thus removing the need to have the ABlast buff be in a dispellable state. So it isn’t. Rejoice, arcanists, for your paladin and priestly friends will no longer accidentally destroy your dps!
That’s all there is to report for now.
I got up early just for you, random people googling this blog!