This is a Blog Azeroth shared topic. There’s a whole list of folk’ll over here who’ve already contributed.
A lot of good thoughts out there, presumably. I don’t know, I only subscribe to my blog and absolutely ADORE everything I write and shun everyone else.
Sometimes… sometimes, I look at myself in the mirror… and… and I whisper love songs to myself…
WHAT IS LOVE?!
In my book, the definition of a “good” player is more abstract than simple things like “not pulling threat” or “not rolling need on everything”. Sure, those are attributes that players definitely have, but that doesn’t necessarily make them inherently good.
That guy not rolling need on everything? Who knows, maybe he’s just lulling everyone else into a false sense of security, and then WHAM the damn rogue takes off with a hunter epic bow or something.
To me, a “good” player isn’t even “good” by the dictionary definition. A player at the helm of a mage can keyboard turn, click all their abilities, be unaware of what “teleport” is, push 400 DPS on Patchwerk and pull threat from pure, unadultered awful playing, and still be a good player.
A good player doesn’t need to have any skills. A good player doesn’t need to know anything. A good player can enter the game, play a hunter, and get all the way to level 43 petless and using Raptor Strike as their primary attack.
What defines a good player is their capability to better themselves. If they are willing to learn, willing to research, willing to become better at everything they do, then they are a good player.
A good mage sees another mage pull thirty mobs and burn them all down. A good mage will try it too, fail and die, but will keep at it. Maybe ask the initial mage what he did. Maybe try a cooldown here or there.
At the very least, a good mage will recognize the other mages skill and have that little niggling wor… seed of thought in the back of their mind saying “you know… I can do that…”
Bad players are unwilling to learn. They refuse to listen to reason, to experience. They are incapable of taking criticism, no matter how gently put it is.
Sometimes they are so consumed with their own ego they can’t even see how badly they’re playing. Sometimes they’re just stupid.
This ability to listen and learn is the foundation for any number of qualities that are the hallmarks of “good” players.
Good players ask questions. Good players take the time to do some research. Good players experiment. Good players realize that mistakes happen, having made them innumerable times themselves.
You could be ten, be incapable of spelling any word longer than four letters, think “yo momma” jokes are the most hilarious thing ever…
But if someone comes along and says “Hey, try sending your pet in first and attacking with your bow after your pet gets there” and you don’t spew rage and bile at this worthless peon who dared to insinuate you are anything but perfection itself…
You’re a good player in my book.
Chances are, if you’re reading this blog, you’re already a good player. Either that or you googled hyperventilating pinky action nitpicky dick. If the latter is true, I’m sorry.
“But I pull aggro on so and so!”, I can hear convenient literary device saying. “My DPS is only blah! I always die in battlegrounds! I always wipe the raid on the elevator boss!”
Say you’re a bad player all you like, I’ll never believe it. There’s just some things you haven’t quite figured out how to do yet. That’s why you’re here. That’s why there are sites like wowwiki and wowhead awaiting your perusal.
Though that last thing is pretty awesome. If you’ve figured out how to wipe an entire raid on an elevator boss… man, fraps that, and upload it to youtube or something, ’cause that is awesome on so many levels.
Or should I say… awesome on so many floors? Get it? Elevator? Floors?
Oh man, the quality of this blog is going down.
BABY DON’T HURT ME!