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Archive for August 18th, 2008

Damplify Magic

First, go read this over at Pink Pigtail Inn. If you’ve already read that, great! It’ll save me some ‘splainin.

I’m going to get a little more mathy here, at least in concept.

Thing about Amp/Damp magic is that the increase in damage only affects spells/heals that have a coefficient attached to them. The increase/decrease effect is treated just like any other + healing or + damage effect.

For example, if you’ve got Dampen Magic up and another mage casts a spell at you, his spell damage is treated 120 points below what it would normally be. If he has 890 spell damage, when he casts a spell it you, it’s damage is calculated as if he had 770 spell damage.

Regardless of the spell. Meaning, that the increase/decrease in damage follows the rules of coefficients.

If you have amplify magic up on yourself, and a Paladin casts Holy Light on you, the healing that spell does is not increased by exactly 240.

Holy Light has a coefficient of 71.43%, meaning that 71.43% of 240 will apply to the heal.

Remember that this number doesn’t apply to the spells directly, not really; it merely changes the spellpower value of whoever casted that last spell appropriately, in a mathematical sense.

Now, what’s interesting is when I throw various mobs or bosses into that equation. (more…)

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