Ever heard of a mage called Fireangel?
Fireangel is the result of what happens when a mage asks “I wonder how high I can make my damage go…”. He specced himself to 40/0/21, and proceeded to drop magely jaws around the world when he posted what kind of damage he was doing.
To put it bluntly, Arcane Blast was spammed. A lot. Like a lot a lot. As in over the entire course of the fight, he casted about two dozen spells that weren’t Arcane Blast, and those were frostbolts that he used when Arcane Power was up.
Oh yeah, just for reference purposes, frostbolt was critting for over ten thousand damage.
And all those chained Arcane Blasts? Over the six minute fight of their first Brutallus kill, Fireangel produced 2200 DPS. Ain’t that fancy? Push it a little harder, and he could have put out 2700 DPS.
And guess what? Brutallus is one of the worst fights in the game for an arcane mage. Arcane mages are best at fights like Leotheras, where DPS needs to stop and start constantly. At a straight up DPS fight like Brutallus? Arcane should be lagging behind.
Now before y’all cry “OMFGWTFBBQ” and rush over to the talent calculator to get yourself a fancy new spec, know this:
These numbers are simply not possible if the arcane mage doesn’t have support.
In order to produce that 2200 DPS over that six minute fight, Fireangel had a Heroism, one Innervate, and two mana tides. To get his DPS up to the 2700 area, he would have needed a second Heroism and a second Innervate.
This is the key to why Arcane works so well at high end raids. It needs support from the raid in order to perform as well as it does.
This is why so many feel that arcane shouldn’t be brought to a raid. This is why arcane is frowned upon so heavily by the large majority.
Putting an Innervate on a mage of all things seems so… anathema to so many. Why?
“Innervate goes on healers, DURR. You retarded?”
Archaic thinking at best. At these higher levels of raiding, assuming your raid isn’t running short handed in the healing department, healers really don’t have mana troubles.
For example, there was a tree druid in Fireangel’s raid. That tree druid had 700mp5 raid buffed. Innervate? Don’t need it. Holy Priests have a shadow priest backing them up, halfway through the fight, they’re both sitting around 60-80% mana.
To quote fireangel:
Using innervates to boost DPS is a stigma; but it shouldn’t be. If I have 3k mana, and I AB spam constantly WHILE I have an innervate, never frostbolting at all, I end the innervate with 11k mana.
Self explanatory. That’s a lot of gained DPS, due only to the fact that there is more mana to work with.
Let’s say an arcane mage gets hit with Bloodluts/Heroism. That’s 40 seconds where the mage can cast Arcane Blast every second. It’s possible to get over 3000 DPS with Arcane Blasts going that fast.
Note that Fireangel is not on parasite duty.
I am not responsible for the music in that video. Listen at your own risk.
Most people balk at the support arcane requires to put out these numbers, believing that a spec that needs that much support is fundamentally gimped.
Which, of course, is pure lunacy. The whole reason why there’s such a thing as a “melee group” and a “tank group” and a “healer group” is because the raid is trying to maximize it’s potential by stacking complementary classes.
There’s really no reason why an arcane mage can’t get this kind of support, really the only thing blocking it is sheer ignorance.
There have been arguments going both ways on the mage forums ever since Fireangel first started posting parses. The majority of these arguments are stupid.
Essentially, the argument the anti-arcane haters have is that they would be utterly wasting an Innervate on a mage. Never mind the fact that none of their healers need it. Some said that if they were going to spend an Innervate, they would spend it on a DPS class that could get the most out of it.
Completely ignoring, of course, the relatively massive amounts of spirit mages have.
One raid leader even said that he would spend an innervate on a survival hunter before he’d spend it on an arcane mage.
I am not making this up. A raid leader, of a guild progressing through Sunwell, firmly believes that an innervate would benefit a hunter more than a mage.
Heaven knows what these people will do when an arcane mage asks for a Resto shaman so he can get Mana Tide. Probably a /gkick.
Regardless, the numbers are there. It’s been proven time and time again that arcane, even on a fight that it’s ill-suited for, can still kick some very serious ass.
Arcane can rock the damage meters, all it needs is to be done right, and given the chance to do so.
Anyone who tells you that arcane sucks is just being ignorant.
One last thing.
Don’t try arcane without having first ascertained two pieces of T5! Without that extra 20% damage, you will only embarrass yourself.