Stop coming to me and complaining about Warlocks.
You want to know what I think?
Warlocks are not overpowered.
There. I said it.
I play a mage and I think warlocks are NOT overpowered.
STOP complaining about it. STOP whining about it. Or, if you absolutely MUST cry about how warlocks stomp your face, go to the WoW forums and do it. At least nobody will listen to you there.
Ok, so you say they out damage you in raids. Wanna know why? Curse of Shadows. Increases shadow damage taken from all sources by 10%. Put a Shadow Priest in the raid. Hey look, another debuff that increases shadow damage taken from all sources by 10%.
So that’s 20% extra damage that you, as a mage, get no part of.
And that’s fine! I agree with that! No problem! This is what we call “class synergy”. It’s when a class does something that benefits another class in some way. I’m sure you’re familiar with this concept.
So what’s the ‘lock doing that makes his damage so impressive? You know what he’s doing? He’s casting shadowbolt over and over again. Just continuously spamming that one ability. And you know what happens when Shadowbolt critically strikes? It increases shadow damage taken by another 20%, until 4 non-periodic shadow damage sources (meaning, another shadowbolt) are applied.
So that warlock is casting shadow bolts and having it’s damage increased by 40%. Of that 40%, you don’t get to see anything. Nada. Unless the warlock is nice enough to put up Curse of Elements for you, in which case you are only 30% behind, damage wise.
Ok, that’s fine. It’s ok, really. It’s ok! They are two classes using shadow abilities, it only makes sense that they have certain buffs that are raid wide. Survival Hunters increase the damage of all physical damage guys; hell, so do the Prot Warriors with Sunder.
These aren’t exactly new ideas here, people.
This thing the warlocks are doing, though, to get where they currently are damage wise, is broken.
It is. It really is. Completely, utterly broken.
The warlocks need to spec PRECISELY 0/21/40, in order to maximize shadowbolt DPS. They spec into the Destruction tree, a tree which looks like it’s all about fire. But they don’t give a damn about fire, they’re only here for the shadow bolt enhancers. That’s it.
Then they go to the Demonology tree, 21 points deep, for one thing: the ability to never use their pet in a raid.
A class with a pet, that in order to do the jaw dropping DPS they do, is required to never use their pet.
Say what you like, but that ain’t right. I cannot see how it could be in Blizzard’s vision that the warlock, a class supposedly built around pets, similar to hunters, would perform best in a raid environment devoid of a pet.
And, of course, the warlock themselves need to stack hit, crit and spell damage extremely high to get to the point where the damage actually starts becoming jaw dropping.
All this aside, though, this… broken way to spec has turned the raiding warlock into a silly amalgamation of poorly placed talents that just so happens to produce massive numbers.
This is broken. I’m sure the developers at Blizzard are very well aware of this fact.
So to those of you who keep asking me about the warlock problem, and those three assholes who have mailed me outright HATE…
Here’s my reply.
Warlocks, as a whole, are NOT overpowered. I know that. They know that. It’s this one spec that is overpowered, and it is broken. We all know that.
And to the guy who told me to reroll a warlock if I wanted to be useful in a raid…
Just screw you.
You could talk about PvP, and the whole SL/SL thing if you want. Go read this (thanks Meg! My thoughts exactly) and draw your own conclusions.
If you’re fighting a SL/SL warlock, remember that they are specced precisely to be able to PvP effectively. You and me both know that if you fought a warlock who was not specced SL/SL, they would be destroyed. Annihilated. Even if they were SL/SL, but didn’t have the Felhunter out for some reason, they would become a very dead Warlock, very quickly.
Choosing the correct tools for the job? Yeah, that’s overpowered.
SL/SL is fine. It just happens to be very hard for mages to fight.
Warriors have a tough time fighting mages. How is this any different?
It’s just… GAH! It’s like some of you mages don’t even recognize the fact that there are specific abilities and strategies that are used because they are good for PvP, and you need to, you know, counter them.
Ok. This is angering me far too much.
I’m going to go play my hunter. See you tomorrow.