It’s something I’ve really begun to notice about myself, and my gaming career, largely brought into sharp clarity by Team Fortress 2.
The thing is… I am decidedly not an altaholic. In fact, I’m quite close to the opposite. I have this little set of classes I will play, and everything else is simply avoided. It’s not you, shadow priest, it’s me! I’m just… not ready for that kind of commitment.
More often than not, it doesn’t make sense.
Take the Pyro class in TF2. It’s a fast, close range fighter, dealing devastating damage at close range. Right next to it, we have the Scout, effectively the same thing. A close range guy, capable of dealing massive damage at close range.
I love playing the Pyro, whereas the Scout is, at best, torture. The Spy is even worse…
Take Starcraft. Terran and Protoss could capture my attention for precisely as long as it took for me to spot a Zerg unit. And then I couldn’t play any more, and had to go back to my beloved Zerg. Needless to say, I cheated through the majority of the Terran and Protoss campaigns. Well, on the PC version anyways.
Random side note. I originally played Starcraft on the N64, which was far more difficult than the PC version. No hotkeys, the ability to key only 4 groups at any given time, combined with the fact that you had to unlock cheats… it was trial by overwhelming hurt. And yet, somehow, my bored little self played through the entirety of Starcraft like that.
I love playing a mage, but am bored to tears with warlocks, even when I try to play the warlock identical to a mage.
I love playing a Paladin, both in a healing role and a retribution face smashing way. Haven’t tried tanking with one yet, but I’m already infatuated with the idea.
Conversely, priests are, at best, frustrating, regardless of spec, and warriors reduce me to uncontrollable fits of horrific rage. In a bad way, I mean.
Shamans are definitely fun and awesome. The ability to fill almost any role in any group, and each play style seems, at worst, damn cool.
Oddly enough, druids are very boring to me… even moonkins. There doesn’t seem to be an explicable reason why. I just can’t really stand them.
My point? Ahh, yes.
My point is that for players like me, it’s entirely possible they will play a Death Knight for precisely as long as it takes us to miss our “main” class(es). Which could be anywhere from 10 seconds to 10 days.
I will give the class an honest shot, but I won’t be entirely surprised if I manage to log barely 2 hours of /played.