I’m tired. I’m sick. I cannot take another minute of this madness.
I am talking about Subtlety rogues, obviously.
Am I sick if losing to them? No, that is not the case. As class versus class, the dynamics haven’t really changed.
What I’m sick of, what I’m tired of, is these subtlety rogues taking themselves seriously. I am sick of these rogues who run around battlegrounds pretending they have a real spec. I am sick of them using these… gimmicks.
I won’t say I’m sorry for these somewhat harsh words, because I’m not.
These…. rogues… these so called Subtlety rogues, are annoying me to death.
In all honesty, the subtlety tree doesn’t make sense. It seems to be an incoherent mishmash of stuff, that is better off as a collection of engineering trinkets.
Criticize me if you want, but it doesn’t feel like I’m playing against an actual spec… it doesn’t feel like an actual talent tree to me. Most talent trees in the game have a built in synergy to them.
Like the mages fire tree for example. Crit enhancing talents, and then talents that feed of crits.
Or, say, the arcane tree. Increases the mana cost and damage of abilities, and has an ability that does more damage the more mana you spend. It also has talents that increase intellect, and then a talent that increases spell damage based on intellect.
Y’see how this works?
And then we have the subtlety tree, which is like… people taped abilities to a dart, blindfolded themselves, spun around, then hurled the dart in a random direction.
I guess thats a little too harsh. After all, the talents do kinda make sense… I mean, it is a PvP tree for the rogues. I mean, it has to be. Look at all those survivability talents in there.
But, see, it’s supposed to develop into something. Something awesome, something powerful and sexy. But the subtlety tree never actually… gets there.
Fire Mage: Check me out. I got, like, all this awesome crit stuff. And check it, whenever I crit, I do even more damage!
Rogue: Oh yeah, well, I can get more combo points after resisting your spell!
Fire Mage: Uh… huh… yeah, well, listen, whenever I crit, I also get mana back! And check this out… an active spell that vastly improves my crit rate! Isn’t that awesome?
Rogue: HA! When I’m almost dead, I’m not dead, ’cause I can cheat death, you see, see? And then I take, like, no damage ever and I keep living for like an eternity and awesome, and you’ll crit me for, like, 4!!
Fire Mage: Uhhh… what… what are you even talking about? Was that even a sentence?
Rogue: I CAN TELEPORT!!
Fire Mage: K, I’m gonna go talk to this warrior over here…
Rogue: GHOSTLY STRIKE!!
Fire Mage: What the… did you… did you just… what the hell?
Rogue: Can’t touch this I am dodgy! I am teh MASTAH of Decepshun!
Exaggerated? Not by much.
Seriously, these subtlety rogues are getting on my nerves.
They are…. annoying. Really, really annoying.
Cheat Death is a really cool idea, but as far as I can tell, it just makes me angry.
Look, you’re already dead. Seriously, stop trying. Stop fucking around, just lay down, and die. You think an extra three seconds is going to do anything? C’mon, man, you’re just wasting my time, and yours.
And why, oh why did these rogues steal my precious Blink? I mean, c’mon, I’m a bloody MASTER of the Arcane! I can shoot fire from my hands! I set a damn dragon on fire with MY MIND, and now some petty thief has the same skill I do? What. The hell.
Was it really necessary to let rogues teleport? Was this really needed?
Yeah, rogues have mobility issues, but seriously… just handing them an exclusive mage spell seems kinda… unimaginative.
It’s not like I hate them. It’s not like I get ganked by them.
But they piss me off. It’s one of those senseless things that gets you riled up for no apparent reason.
Its similar to waking up, and realizing somebody moved your slippers, and you get entirely pissed off.
“WHO THE %$^@ MOVED MY GODDAMN SLIPPERS?!”
There’s no real reason…
But BLOODY HELL man these rogues piss me off.