Feeds:
Posts
Comments

Posts Tagged ‘Talents’

There are three types of talents. Talents that buff only you and your performance, talents that buff only somebody else and their performance, and talents that do both.

Take Improved Fireball. This talent only improves your own performance, having zero effect on anyone else.

Improved Scorch, on the other hand, provides a very powerful buff to everyone else. The mage does benefit from the debuff, too, but there isn’t anything about the talent that is pure selfishness. In fact, it actually lowers the mage’s DPS to keep the debuff up.

Focus Magic is something in the middle. The buffee gets a 3% crit boost, and so does the buffer.

There have been and still are many buffs that are selfless in nature, but most of them have quietly evolved to have a selfish portion to them anyways.

Improved Mark of the Wild, for instance. The talent used to increase the strength of Mark of the Wild. While this did provide a little bit of a buff for the druid, the talent’s main purpose was to buff everyone else. Now, in addition to boosting the effect of MotW, it will also give the druid a permanent 1/2% boost to all of their stats. (more…)

Read Full Post »

Frosted Butts! HAHAHA No

Goals:

  • To increase the DPS of the frost tree in a raiding environment
  • Avoid rendering frost overpowered in PvP
  • Give frost a proper mana dump, and preferably any mechanic that forces the mage to think and plan, no matter how simple it is
  • Incorporate both Deep Freeze and Ice Lance into the raiding environment

And do it all within the frost tree itself. Making changes in the early arcane or fire tree can be part of the solution, but shouldn’t be the solution.

The point is to buff frost mages, and that should be done in the frost tree.

But hey, gotta start somewhere, let’s look at the other trees.

First, the arcane tree is the obvious off-spec tree of choice. It always has been, I suspect it always will be, and I see zero reason why that should change.

Hunters, regardless of spec, spend points in the Marksman tree. Every priest spends points in the Discipline tree. So it really isn’t a stretch at all to simply shun the early fire tree and use arcane instead. (more…)

Read Full Post »

Leveling Frost

An in-depth guide to the nuances of leveling up as a frost mage. Note that this is NOT an AoE build. This is a standardized leveling build, designed to take down monsters swiftly and safely.

If you wish see how Frost AoE can provide excellent, leveling, might I highly recommend this guide over at “Frost is the New Black”?babymage

Baby Mage

As a brand new mage, your offensive spell options are limited to Fireball. This will be your only method of attack until level 4, when you get frostbolt. You don’t even get Frost Nova until level 10, so try not to do anything stupid (yet).

Anyways, level 1. Buff yourself with Arcane Intellect and Frost Armor, and head out into the big brave world filled with murlocs and trolls.

Your battle strategy is very simple, at first. Stand 35 yards away, and cast Fireball. Three fireballs should be roughly enough to kill or almost kill your target. If it’s not dead, typically for these first few levels you can simply use your pitiful auto-attack to finish them off in a hit or two. (more…)

Read Full Post »

preacher3I’ve been preaching the awesomeness of frost around here like some sort of gospel. It’s time I change that.

Today, I’m going to complain endlessly about frost. This has nothing to do with my hatred of winter and the fact that it just snowed up here. Nothing at all.

First things first. Fingers of Frost. Blizzard (or Ghostcrawler, if you will) has stated on numerous occasions that the intention was to give frost mages the ability to use “shatter” in a raid environment, in a similar to fashion to how it’s used in PvP.

So far, FoF has failed utterly at this. As it works now, providing charges of shatter, it only succeeds in being a flat increase to DPS, requiring no input whatsoever from the mage. Really, the only active participation is making sure you don’t cast a fireball while FoF is up.

In the early stages of raiding, it used to be viable to use an ice lance for the second charge. The inability for ice lance to further proc FoF was offset by the fact that it was instant. However, ice lance does not scale, and so at about 1700 spell damage, was no longer worth the GCD it spent.

And now, with ice lance not proccing brain freeze, it isn’t even useful for entry level raiding. (more…)

Read Full Post »

What follows is a complete analysis to all of the talents in the frost tree. Each talent will be discussed from a Raiding (PvE), Leveling, and PvP standpoint, and finally, given a rating on the following scale:

  • Must have
  • Solid
  • Okay
  • Poor
  • Skip it

All talent descriptions are assuming you have the maximized talent. (more…)

Read Full Post »

What follows is a complete analysis to all of the talents in the fire tree. Each talent will be discussed from both a PvE and a PvP standpoint, and finally, given a rating on the following scale:

  • Must have
  • Solid
  • Okay
  • Poor
  • Skip it

All talent descriptions are assuming you have maximized the talent. (more…)

Read Full Post »

What follows is a complete analysis to all of the talents, old and new, being released in patch 3.0 and moving forward into Wrath of the Lich King. Each talentis weighted for it’s use “raiding” (end game group content), “solo” (leveling, random quests), and “PvP” (battlegrounds, arenas). Each talent is given a rating as follows, for each area of the game:

  • Must have
  • Solid
  • Okay
  • Poor
  • Skip it

All talent descriptions are assuming you have maximized the talent. (more…)

Read Full Post »

« Newer Posts - Older Posts »

Follow

Get every new post delivered to your Inbox.

Join 72 other followers