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Posts Tagged ‘PvP’

To The Congregation

Since starting this blog, I’ve avoided forums like they were a large group of diseased troglodytes. Elitist Jerks and Arena Junkies are the only forums I visit “frequently”, and the latter is only visited when I have absolutely nothing better to do. Hitting myself in the head with a textbook is included in “better than reading the AJ forums”, and “frequently” means once or twice a week, maybe, for a few minutes at a time.

The EJ forums I can actually enjoy reading, but me and pompous douchebaggery go together like water and more water, so that isn’t really saying much. The AJ forums are like EJ, but replace the “pompous” part with epeens and compensation the size of planets.

Both are actually pretty educational, provided you can survive them. You’ll need a fireproof suit, perhaps a sherpa, but it’s possible.

I was inspired by Megan to try and actively participate in forums again, because she’s right, as always. (more…)

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Amagah! Amagah! Amagah!

RAIDING!

Arcane brings the Ferocious Inspiration buff! 3% more damage for you and the entire raid for 10 seconds whenever you crit with any arcane spell! (Effect attached to our current Arcane Empowerment talent.)

A nice buff for arcane, it spreads out yet another raid buff to allow for even more raid flexibility if somehow your raid doesn’t include a BM hunter or ret paladin.

For my 10 man guild, this is nice, as both our hunters go the survival/marksman style route, and our ret paladin is going to be a full time tank from here on out. He hated ret anyways, so this works out well for everyone. I don’t change anything, paladin gets to tank (something he actually likes doing), and me DK friend changes from full time tank to unholy DPS.

You hear that? Yeah, that’s the sound of me destroying the damage meters. It sounds like hunters and rogues crying. (more…)

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Gear Gap Bullshit

Story time. Both from a ret pally perspective and mage perspective.

Mister rogue wearing PvP blues wielding daggers he managed to dredge up from some heroic opens with cheap shot. Being a pally, I just sit there and wait for kidney. Pow, there it is, blow freedom on myself, and now the cooldown blowing competition begins. The rogue has dropped me to 95%.

Mister rogue wearing furious and relentless gear wielding 1800 rating daggers opens with cheap shot. Again, I wait for kidney. Pow, there it is, blow freedom, and the rogue has me at 60%.

The blue wearing rogue in crap gear opens on me with cheap shot. Being a mage, I just sit there and wait for kidney. There it is, I blink, at 90% health, and the rogue tries his damndest, but the poor guy just can’t touch me.

The elite gear wearing rogue opens on me with… not cheap shot, but Garrote. I can’t blink, being silenced, and he uses Eviscerate as a finisher and I’m dead literally 4 seconds after the fight started.

This isn’t QQ, not yet anyway. Rogues tear clothies apart pretty easy, I don’t wear a lot of resilience, arcane shatter mages aren’t very good against melee classes anyways, and it’s my fault I didn’t use a cooldown of some sort to survive the opener.

Point is, the geared-out-the-ass rogue could tear me apart like I was made of tissue. The one who, more than likely, is a fresh 80 could blow every cooldown he has and still not kill me, even if I didn’t use any. (more…)

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Fire PvP

BOOM here comes the BOOM ready or not, haha how you like me now?!

LK has, so far, been the best expansion in history for mages. Multiple specs viable for both PvE and PvP, and patch 3.3 is gifting us with a PvE viable frost spec (or close enough for most people), and a fire tree that’s viable for PvP.

Wait, what? Hell yeah, fire for PvP.

Been paying attention to the PTR notes? No? Forgot? Here’s a ‘fresher:

  • Mana cost of DB and BW slashed, they’re cheap as dirt now.
  • Firestarter, that talent everyone ignores that gives you instant flame strikes when you use DB or BW, now also makes that flamestrike cost no mana.
  • Burning Determination now grants you immunity to the next silence or interrupt effect.

Fire already has other talents which edge it close to being a great PvP spec. Fireblasts that can stun, Living Bomb on unlimited targets, instant pyros whenever you crit twice, blazing speed, a disarm and anti-execute damage reduction.

In case you missed it, the Scorch effect applies all five stacks immediately as of 3.3. No need for the glyph at all. Hurray for raiding fire mages! The glyph is still around of course, providing a 20% boost to scorch damage. Bah, says the raiders, no one will ever take that. (more…)

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Defensive Play

Last week I was over at a friend’s house apartment, for parties and stuff I guess (WHO THE HELL BURNS POPCORN? COME ON!), and near the end of the evening ended up playing some WoWzors.

It being the AV holiday weekend, and my paladin still needing a few honor pieces, I queued up for that and away I went, smashing faces in and so forth, whilst me and a couple other WoWheads discussed PvP balance.

We were initially talking about arena matrixes, and discussed how well unholy DK/ret/disc would run in 3.3. After all, Unholy’s getting a few buffs and ret isn’t being nerfed for once, and I casually mentioned that poor retribution had been nerfed every single patch since LK shipped.

And you know what my friend said? He said “yeah, and you guys are STILL overpowered!” I mean it was meant as a joke, his main is a death knight after all, but ARGH ret pallies aren’t OP anymore!

So a long discussion was launched, in which I enumerated the many areas with which ret paladins are seriously lacking, about the lack of control, snares, gap closers, interrupts, and so forth, all the while kicking ass in AV.

At the end of my lengthy tirade, the same friend spoke up and said “That’s great and all, but I just watched you kill fifteen people in under three minutes, by yourself, without using major cooldowns, and you were fighting no less than three of them at a time.” (more…)

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Forgle Wargle Blurgle

Pilgrim Euripedes?

No thanks. I did every world event loyally, got the titles, the pets, went hunting for specific class/race combos, and then not one goddamn bag of candies dropped in February. Then I realized I just didn’t really care at all. Bah, whatever, and so forth.

Get the midsummer’s title, Flamekeeper, on the very off-chance I spec fire again, but other than that I don’t really bother with world events anymore.

What kind of title is reasonable for an arcane mage anyways? I switch between “of the Nightfall” and “the Undying” these days (by the way, the Black Drake is an amazingly handsome mount, highly recommended, you kinda feel like a Nazgul on that thing), but those are kinda “durr hurr look at me I raid and stuff”.

Buckle down, spam BGs until I get “of the Horde”? Grab Loremaster? Go titleless because it’s just a dorky vanity thing? Whip out “the Explorer” to make people underestimate me in battlegrounds?

Speaking of that, where are all the good male draenei mages? I can’t recall having seen even one since the launch of TBC. Literally every single male draenei mage I have come across has varied somewhere between “awful” and “not quite as awful”. (more…)

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Holy $%*# Paladins

A few nerfs to holy paladins were announced last night, though I suspect most of them won’t make it through. The LOH one, for instance, has already been removed.

I play a paladin, but I’m not going to talk (much) about the repurcussions to paladins. Rather, I’m going to talk about what such a change has revealed about players in PvP.

My sample size, so far, is limited to the vocal, posting members of the official forums, MMO Champion, and Arena Junkies (AJ).

The two nerfs “everyone” (used in the loosest sense) is talking about are as follows:

  • Sacred Shield can now only occur every 30 sec. (up from 6. The holy talent, Infusion of Light, will reduce the frequency back down to 6 sec.)
  • Lay on Hands can no longer be cast on yourself.

The LOH nerf has already been reverted, the SS nerf is just being thought about. Something is going to happen to SS that doesn’t impact deep holy paladins, but does impact everyone else.

Both of these changes have almost universally been met with loud cheering. Everything from “thank god, finally” to “suck it, paladins” to “finally nerfs to the most unfair class in the game”. (more…)

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