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Counterspell is an amazing spell interrupt ability. Relatively, it does have a long cooldown, but it also has a very long lockout, a significant silence if specced for it, works independent of the GCD, and has a very long range relative to other interrupts.

Long Cooldown

Remember that you have 24 seconds between counterspells. That may not seem like a lot, but trust me. When you’re in the arena, this is a bloody long time. Make it count! Never, ever waste your counterspell, it will hurt you far too much.

The key here is wisdom. More often than not, you will be presented with an opportunity to use counterspell, and more often than not, it will be something like a frost mage casting Scorch, or a Shaman using his hearthstone. These are collectively known as “fake casts”, wherein your opponent casts a spell in an effort to make you counter something utterly pointless. Or start casting spell, then immediately cancel it so that you counterspell… nothing.

If you counter a rShaman’s Hearthstone… congrats! Here’s a dunce cap.

This is easy to avoid. You must have whatever UI you have, or some other addon, enabled to show what your target is casting, preferably a painfully obvious cast bar. I have one located almost right next to my own cast bar, that says in huge letters “HOLY LIGHT” whenever a paladin casts… well, Holy Light. It’s big, it’s obvious, you can’t miss it, which is exactly the point.

Note: Shields that absorb damage, such as Ice Barrier and Power Word: Shield, will not stop Counterspell. Shields that provide immunity, such as a Paladin’s Divine Protection, will.

Unless the Paladin is bubbled. In which case you wasted Counterspell again. Yes, put that dunce cap back on.

Healers casting Heals are ALWAYS your number one priority. Locking them out of their healing ability for eight(ish) seconds is terrifyingly powerful, and allowing them to get a heal off when it could have been prevented is often fatal.

I say “ish” because Counterspell won’t always do quite as advertised, thanks to some downright sneaky talents that exist in certain healers talent trees. Namely, Paladins and Shaman. Paladins have this Improved Concentration Aura which decreases Silence/Interrupt mechanics by 30%, and Shaman can for 20%.

So Counterspell won’t quite do precisely what you expect it to, but it will still work just fine against priests and druids. And Paladins that aren’t running Concentration Aura, I suppose.

Lockout

Whenever you successfully counter someone, they will be unable to cast that school of spells for some time. Most of the time, they will be locked out of the school for 8 seconds. Shaman and Paladins will be locked out around the 6 second area. It’s still a long time, and you, as an individual and a team, need to make good use of this time.

Obviously, this is where communication comes in. Again, due to Counterspell’s long cooldown, you will have few chances to use it. When it does come along, abuse it. A priest who is unable to cast any holy spells for 8 seconds is a priest who is terrified beyond belief. Make that terror real.

Note: All of a Shaman’s spells count as the exact same “school”. If you interrupt Lightning Bolt, that locks out their heals too.

Silence!

Depending on your team, you may have Improved Counterspell for the Silence effects. It is not needed, of course, to have it for all teams in all brackets. Regular counterspell can work just fine.

Where Silence really shines, however, is against targets that cannot be crowd controlled in ways that you, as a mage, can easily perform. Such as druids. You cannot polymorph them, and you cannot root them. (Ok, that’s kinda an exaggeration, you can do both of those things, but only for as long as it takes the druid to hit the shapeshift button.) You also cannot root them for any length of time.

For a druid, there is no escape from silence. They are well and truly screwed. For other classes, it’s simply a kick in the shins. “Gee thanks. I already have to stand here and twiddle my thumbs, but now I can’t whistle while doing it!”

Note: Paladins CAN bubble out of Silences.

Global Cooldown Independence

It’s true. If you are currently in the GCD, you do not have to wait to cast Counterspell. So long as you are not currently involved in another action (such as Frostbolt) you are free to cast Counterspell at whomever you like.

Allow me to put it this way: as a Mage, you must be able to Counterspell someone who is not your current target as soon as you are aware of the need to Counterspell, if not sooner. You have approximately 1 second of leeway time, as the fastest heals have a base cast time of 1.5 seconds. Accounting for lag, spell haste, your own reaction time… you need to be fast. Real fast.

Bind Counterspell on a key which you can get to, if need be, almost instantly. Let’s say you use the WASD movement configuration. Counterspell should be no further than your “F” button, or the Caps Lock button. That close. I’m talking close enough that it could go off accidentally if you yawn.

Also, you need a macro. You just do. Ok?

Macros

#showtooltip Counterspell

/stopcasting

/cast Counterspell

A solid macro, it’s utility is simple. It Counterspells your target. If you are currently casting something, you’ll stop and immediately Counterspell.

With a Counterspell macro, the /stopcasting part is the most important part of it. You need to be able to drop whatever you’re doing and get that Counter off.

Feel free to add a /focus line to your Counterspell macro as well.

/cast [modifier: shift, target=focus] Counterspell

/cast [nomodifier: shift] Counterspell

You can also use a mouseover clause in your macro, so that you can Counterspell whatever you are hovering your cursor over without changing targets whatsoever.

#showtooltip Counterspell

/stopcasting

/cast [target=mouseover,harm] Counterspell, Counterspell

These are just suggestions. If you have a macro you are particularly fond of or find some horrible syntax error in the ones I have here, leave a comment! It’d be great to have, you know, functional macros in a macro section.

All pictures from Stock Exchange.

Serious Face

The biggest reason why my more serious posts take longer to write is the simple fact that I take them more seriously.

See? Look how serious I’m being. I am SERIOUS about being serious. You cannot seriously expect me to be serious all the time, but when I am serious, I a SERIOUS. Hell, my favourite Harry Potter character was Sirius.

Seriously though, random somewhat silly posts like these I can whip up in twenty minutes, spew out onto the internet, and watch as it sits there, reeking of mediocrity and attracting flies and older men.

But these posts. The ones with in game pictures. The ones that are lengthy. The ones designed to be linked for many months to come as a guide meant to educate. Those ones need to be good. They need to be edited correctly. They need to be pretty, easy (ish) to extract information from.

There are, and will be, people who come looking at these guides with their serious face on.

I could easily write a guide on how to DPS as fire in a raid (enchant your staff with fiery, stack spirit everywhere, and then go to town in melee) and then these poor suckers on the internet come by, taking in what I say, and they either throw their hands in the air “GAWD everyone’s a joker! Where the hell is some solid info when you need it?!” or believe me, and then get mocked in game for being incredibly stupid.

Probably I will mock them.

Readers come here with their Serious Face on.

It’s only fair that I come here with my Serious Face on.

And with that in mind, I think I should really come up with a “proper” update day. Something like “every Monday and Thursday, expect to see a beautiful, perfectly serious post in this space” and all the other days I can mash my face into the keyboard and do whatever it is I please.

Ok. I’m going to try this out.

Starting this Thursday, Monday and Thursday are SERIOUS POST DAYS.

Let’s seriously hope I don’t go postal.

Oh god, I’m so sorry. That even hurt to type, let alone read.

I’m changing my titling scheme back to this. At first, I thought the all words starting in caps was cool. But it got annoying. And ALL CAPS JUST MADE ME SEEM LOUD AND PRETENTIOUS.

So I’m doing it this way.

So I have an issue with chat programs hating me. The hatred that everything from MSN to AIM to Pidgin exhibits towards me is… unanticipated. If I knew software and me were such enemies, I would have happily downloaded that trojan I was e-mailed four days ago.

Then we’d see whose the boss around here, oh YES.

Years ago, I attempted to use MSN messenger for all my messaging purposes, and it consistently showed up on my desktop in suspicious clothing with various lubricants. I tried to get along with it, I really did, but it was like befriending that guy that you just KNOW has wireless cameras set up in women’s washrooms.

I mean, he’s a nice guy and all… maybe… but you never, ever want to converse with him for longer than 30 seconds, if that. And absolutely never, ever shake his hand. Continue Reading »

VOLUME I - CROWD CONTROL

Chaining Crowd Control

When you chain crowd control, you use multiple forms of crowd control, one right after another, to keep a single target locked down as much as possible. Blinding a target for ten seconds, then polymorphing them for another ten, then fearing them for another ten, then hitting them with Deathcoil, following up with kidney shot from the rogue, then spell locking via the warlock’s pet… that is chain crowd control.

The idea behind it is to negate a potential threat, allowing your team to concentrate on other individuals. A priest can’t heal when he’s a harmless sheep; a hunter can’t damage your team when he’s running around afraid; a mage can’t drop shatter combos when he’s cycloned. Continue Reading »

You MUST See This

Road To Blizzcon.

I dunno if it’s just me, but this comic is dreadful. Absolutely terrible. Horrifying, even.

Dreadfully… AWESOME! Terribly… AWESOME! Horrifyingly… AWESOME!

Judging by the number of votes they have on their poll already, I suspect a fair amount of the people out here in the blogosphere have already found out this wacky comic, but man…

If you haven’t read it yet, do so. It’ll hurt like a Kidney Shot, but it’ll be far, far funnier than having a vital organ stabbed by someone.

Edit:

It would appear Kestrel’s Aerie has a post up about the exact same thing. Serves me right for not checking my feeds before posting something.

What with his e-mail overflowing with messages from juju knows who, I’ll be posting here my thought processes behind constructing a raid with the groups he has.

It should provide insight into how I think, I think.

Shadow priests? No shadow priests. Crap. No shadow priests. Well, what do we got?

We gots us some warlocks, we gots us some mages, a pair of balance druids, some healers, some tanks, some hunters. Well. Let’s see what we can do.

  • Group 1 - Tank ‘em
  • Group 2 - Spank ‘em… from a distance
  • Group 3 - Spank ‘em… from behind
  • Group 4 - Heal ‘em
  • Group 5 - Where the off specs go to cry

Tanks. We got a pair of prot warriors and a prot pally. These three can be lumped together just fine. We have fire aura mobs! Therefore fire damage! Therefore, we’re going to need some fire protection in here, mostly for the Paladin. He can’t run his own fire resistance aura, he’s going to need retribution aura. So we either need a shaman in here, or another Paladin. Definitely cannot put a boomkin in this group, so if we go with Paladin, he’ll be out 5% crit. Shaman? Continue Reading »

I Blame Matt!

I blame Matt?

Sounds like I have a new expletive to add to my dictionary.

I checked out the twisted nether wiki, and tooked a look at the list of blogs. Yikes, there’s a lot of us buggers out there in the blogosph… THAT WAS JUST THE GENERAL BLOGS?!?! GAAAAAAAAAH!!

Ok. That’s a lot of blogs. How the hell am I supposed to read all those? Oh well. Let’s hope the majority of them are accessible from work. Heh, I just found out how to run firefox from an external drive, which neatly bypasses all security because it was all designed for internet explorer… this company I work for really isn’t that intelligent.

Also, it would appear we have a critical lack of shaman blogs.

OLIVETA. GET OFF YOUR ASS AND BLOG, DAMMIT! There’s like, 8 shammy blogs out there. EIGHT! Not even a two digit number! Continue Reading »

OMFG KITTNES

Well. Now that we have all this leaked alpha information, and the confirmed stuff thanks to WWI, I guess I can’t really ignore it anymore. So. Let’s talk about Wrath of the Itch Kind, shall we?

First off, let’s discuss the Evocation changes.

As it stands now, Evocation is a nice mana restorative ability for the mage. 60% of total mana every 8 minutes isn’t much, but more often than not, it can make all the difference in the world when it comes to lengthy fights.

I, for one, actually like the direction Blizzard is taking with Evocation. Essentially copying Innervate from druids, Evocate will now restore 60% of the mana pool of anyone within the raid, and it no longer has to be channeled by the mage. So natch, mages will be in high demand by healers. Hazzah! I’ve always wanted to be loved by healers, instead of looked at with confusion when I’m fighting the tank for aggro.

The only downside I can see is that mages will never be allowed to use Evocate on themselves. Except maybe Brutallus style fights. Continue Reading »

What am I about to relate to you may cause trauma for those with weaker stomachs, a phobia of people doing creepy things to your food, or pregnant women. Please consult your doctor before consuming internally.

So me and my father went to Dairy Queen (if you don’t know, it’s a large fast food chain, specializing in ice cream products) to get some of those newfangled chocolate covered waffle bowl things.

We placed our order, and as the cashier was ringing it up, dear ol’ dad asked the fateful question: “Are they dipped in chocolate?” and the cashier responed with “Oh, I’m sorry, we don’t actually have any chocolate covered ones, the machine broke”.

Good job, Mr. Minimum Wage. Perhaps you could have told us that before dad was handing you his debit card.

So we went with regular sundaes instead. No sense in paying an extra $2 per… uhm… desert thingy, when they weren’t even going to have chocolate on them.

Then it went downhill. Quickly. Painfully. Continue Reading »

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