But I’ll get to that.
For now, some ruminations.
Everyone is getting three new excellent buttons to push. But look at them from a categorical point of view. Us Mages, for instance, got a major DPS utility ability (Time Warp), a skill bragging DPS button, and a major AoE control utility ability.
Look around at what other people got. Death Knights got a DPS utility button and two major PvP utility buttons. Feral druids got a movement utility button. Hunters got two new utility buttons. Shamans have a cooldown that lets them cast anything they want whilst moving. Utility. Utility. Utility.
Sure, there are straight up DPS buttons or healing buttons here and there, but the majority of new things Cataclysm is bringing are centered around utility. That word will lose all meaning so, so I’ll try to avoid utilizing it again. Damnit.
Look at it this way. Every class has a toolbox. Inside that toolbox are tools. (NO SHIT SHERLOCK.) DPS classes open their toolbox to find a series of hammers. Healers have bandaids, gauze and pepto bismol. Tanks have those incredibly annoying safety whistles. (To make things hate them more! eh? eh?) What Blizzard appears to be trying to do is add more variety to everyone’s toolbox.
Sure, we DPS guys are still going to wave around our massive ballpeen hammers, healers are still going to be able to cure cancer with bandaids, and tanks will continue to blow their safety whistles right in your ear while you’re sleeping seriously cut that crap out or I swear to whatever gods will still listen to me I will cultivate an ant farm in your colon. But that’s not all we’re going to be bringing into play anymore. (more…)