What’s up with skipping bosses in Old Kingdom? I’ve seen the mushroom dude skipped a couple times, but lately people are skipping nearly all of them. Groups seem to only do the vampirical fire orb boss and the last boss. That’s three badges you’re intentionally skipping! To that I say “double yoo tee eff?”
That’s three badges people! What… why… I don’t get it! If you’re only after the frost badges, that makes sense. I guess being the tank or healer, with your instant queues, skipping a boss here and there doesn’t really matter at all. But when you’re a DPS looking at ten minute queue times, at least, skipping a boss here and there that would take a minute to three minutes to kill is really painful.
So here’s to you, boss skipping tanks: you suck and I hate you.
My ret paladin is equipped with Quel’delar with furious and relentless gladiator gear in almost every slot. My mage is full furious head to toe with a 251 weapon from ICC. In both cases, it’s rare to even see another player on Horde with gear approaching my own.
Imagine showing up in a random battleground. It becomes swiftly apparent that you are, by far, the best geared person in there. You’ll see one or two pieces of furious gear kicking around here and there, and the highest iLevel weapon you can see is 219. You look around, and you know, you fundamentally know, your gear is way beyond any of these people.
That feeling is… very strange. It isn’t really a good feeling either, it’s just… strange.
I’ll try and illustrate what I mean. I spot a rogue, so I put Living Bomb on him, then scorch him twice as he’s running towards me. Both scorch’s crit, so I throw Pyroblast at him, which also crits, killing him. Four global cooldowns. Dead rogue.
And I’m standing there, thinking: “is that it?”
On my ret paladin, I spot a resto druid. Only 21k hitpoints, so I figure it’s a bit squishy. Can’t let it go unmolested, so I run up to it, judge it, crusader strike, then… it’s dead. Judgement, autoattack, crusader strike flat out killed it. It took absolutely no effort.
It’s reached the point where I can often carry the entire horde team, by myself. Decessus (my death knight friend) runs into the same thing all the time. When you have two flag caps, five flag returns, are number one for damage dealt, killing blows, honorable kills and healing done… something is very wrong.
It isn’t a good feeling. Effortlessly stomping all over everything, only dying when you are completely out of cooldowns and fighting 5 or more people at once… maybe this is why the high end PvPers avoid battlegrounds more often than not. There’s no challenge.
Changing gears a bit, why is it that people with arena titles (Rival, Duelist, etc) are almost always absolute rubbish at BGs? More often than not, when I see an arena title, that player is simply going to flat out suck.
They may be good at killing other players, but when it comes to BG objectives… there’s just no hope for them. Then, when we start losing, they begin the caterwauling in bg chat that they are awesome, and everyone else sucks and is terrible, and any criticism of them is simply met with “lol nice gear”.
There are a lot of bear tanks in LFG. I have almost never played with a bear tank before. There was one back in TBC that I raided with… but other than that? Never grouped with a bear tank.
But now? Literally every other instance is a bear tank, with the other half evenly split between warrior tanks and DK tanks. And all of them are actually pretty awesome. I have yet to group with a fail tank. Sometimes you get a tank with 200 epics and I have to ease off the DPS throttle a bit, but overall there are a lot of good tanks out there.
There just aren’t any paladin tanks.
It’s eerie. Where the crap did all these bears come from? Have they always been there? Are there just zero bear tanks on Duskwood? That latter could be it. Every bear tank I’ve ran with have all been from different servers. Maybe there just isn’t any on mine.
Running the new 5-mans is actually more fun as a ret paladin than as a mage. Mostly it’s because I can’t do anything CC wise as a mage, but as a ret paladin… those new instances are my bitch. Repentance one, fear another, stunlock a caster, the whole time Seal of Cleave Command running…
Le sigh. Why can’t I polymorph undead again? Or dragons? I am a master of the arcane, I can control time itself, yet I can’t turn a level 4 skeleton into a turtle. What the hell?
Fear not, loyal readers. I will never switch to ret paladin full time, largely because I basically despise playing one in a raid setting. There is no sense of rhyme or reason to a ret paladin’s DPS “rotation”. There is no rhythm, there is no rotation, there’s barely even a set of priorities. You have six buttons with various cooldowns that brutally conflict with each other. Having spaces where you have nothing to push for three seconds is common. Having three abilities all come off cooldown together happens about every twenty seconds.
It’s incredibly annoying.
Screw ret paladins. Mages rule.