A few nerfs to holy paladins were announced last night, though I suspect most of them won’t make it through. The LOH one, for instance, has already been removed.
I play a paladin, but I’m not going to talk (much) about the repurcussions to paladins. Rather, I’m going to talk about what such a change has [...]
Archive for October, 2009
Holy $%*# Paladins
Posted in Rant, tagged Paladin, Patch Notes, PvP on October 28, 2009 | 44 Comments »
Arcane Shatter
Posted in Discussion, tagged Arcane, PvP, Spec on October 27, 2009 | 33 Comments »
Going frost for PvP is so Burning Crusade. The new hotness? Arcane, baby!
I prefer arcane over frost for general PvP, largely for the following reasons:
Mobility
Mobility
Did I already say mobility
Cause Seriously
This spec is MOBILE
Also stupidly powerful crits
Specifically, I use a specific kind of arcane spec, known as “arcane shatter”. It’s a kickass spec, full of ass [...]
Feels Good to Lose
Posted in Discussion, tagged Arena, PvP on October 26, 2009 | 23 Comments »
I’ve railed against RNG before, and it remains my hugest complaint about WoW.
RNG is a necessary component of an RPG, or so I’m told by my past self and others. Which I can definitely see, I mean Hot Streak would be less fun it was simply a button you pushed every six seconds, and I [...]
When the Clouds Appeared
Posted in Discussion, tagged Spec on October 23, 2009 | 12 Comments »
No post yesterday, due to history mid-term today. Apparently, no matter how much you read, how much you cross-correlate to other books, there will always, always be something you missed.
Such a thing as complete knowledge does not exist. Which makes it all the more embarrasing when you spent a day studying something and then it [...]
The New Deep FFFFFFFFFFFFFFFFFFFFFF
Posted in Discussion, tagged Frost, Patch Notes, Raiding, Spells on October 21, 2009 | 24 Comments »
Deep Freeze: This spell now deals a large amount of damage to targets permanently immune to stuns.
Translation: Deep Freeze: This spell now deals a truck load of damage to raid bosses and many trash mobs.
Obviously this won’t work against enemy players, ever. It’s a PvE only thing, and frankly this is good, as the damage [...]
Prot Healing and Static Defense
Posted in Discussion, tagged Alterac Valley, Alts, Arathi Basin, Isle of Conquest, PvP, Strand of the Ancients, Warsong Gulch on October 20, 2009 | 3 Comments »
I specced the paladin prot, gave that a try. It’s very… different from the traditional holy. Understatement of the year. 19/52/0 is the spec I went with, head to toe in holy pvp gear.
So here’s what I’ve learned:
The loss of Holy Shock isn’t nearly as big a deal as I thought it would be. There [...]
How I Spent My Evening
Posted in Discussion, tagged Alts, Arena on October 17, 2009 | 22 Comments »
That, my friends, is what we call a draw in arenas. 47 minutes of pure fail and AIDS.
Yes, I have an 80 paladin, currently dual-specced PvP holy and a raiding retribution build. Yes, I arena on said paladin, though it’s mostly me and Decessus dorking around and screaming obscenities at each other. Largely because I [...]
News From the Front!
Posted in Discussion, tagged Fire, Patch Notes, PvP on October 16, 2009 | 5 Comments »
Water Elemental: Waterbolt mana cost reduced by 80%.
Whelp. There’s the answer to the WE’s mana issues. Isn’t that convenient! (Shout out to Magejuego!)
In other news, buffs to fire PvP!
No seriously. Check this stuff out:
Blast Wave: The mana cost of this talent has been significantly reduced.
Burning Determination: The duration of interrupt immunity granted by this talent [...]
My Water Broke!
Posted in Discussion, tagged Frost, Patch Notes, PvP, Raiding on October 14, 2009 | 15 Comments »
So frost got buffed. Hurray! Now please, be silent, stop the clapping, and allow me to be the wet blanket.
These are the two proposed changes:
Frozen Core now also causes your Ice Lance criticals to reduce the cast time of your next Frostbolt or Frostfire Bolt by 0.4/0.7/1 sec.
Glyph of Eternal Water – Your Summon Water [...]
On Raiding and Stuff
Posted in Discussion, tagged Raiding on October 13, 2009 | 18 Comments »
Why do you raid? To experience the content? To throw yourself at difficult content? To see the bosses, the fights, the lore behind them?
“See the content” is brought up repeatedly by nearly every group I’ve ever spoken to. Bloggers, readers, commenters, guildmates, they all want to “see the content.” What does that mean? What do [...]