Ahhh, complaining. A fantastic past time.
I don’t know why people continue to QQ about ret paladins. Maybe it’s because I play a snare-heavy frost mage in PvP (or pally healer when I’m not doing that), but they just don’t strike me as anything fantastic.
Sure, their damage is high, but if you’re getting hit by one, you screwed up somewhere.
For instance, I was guarding BE in Eye, playing Peggle. While it pains me to admit that, Horde had basically won the thing. We had three bases, was in the process of capping the fourth, there was really nothing of importance for me to do.
So this ret paladin comes out of nowhere, I see a whole bunch of numbers show up on my screen, and before I know it I’ve lost half my health pool.
The ret paladin had, so far, only cast judgment and crusader strike. Oof. I blame my criminal neglect of my PvP gear, as I’m sporting a FABULOUS 350 resilience.
Anyway, once I was aware of the fight, the ret paladin was killed without issue. Ice Barrier handily absorbed Divine Storm, HoJ was met with Blink, Blessing of Freedom was spell stolen, and the poor paladin found himself either rooted or stunned for the entirety of the (very brief) fight.
Note to ret paladins: while wearing Ulduar gear into battlegrounds may help your position on the damage meters, it also means I’m going to kill you in three spells. Consider yourself warned. (more…)