Posted in Discussion, tagged Patch Notes, Talents on June 26, 2009 | 29 Comments »
Arcane
Arcane Subtlety – now reduces threat generated by all spells and effects by 5/10% and arcane spells and effects by an additional 15/30%. The dispel protection remains the same.
Arcane Focus – now applies to all spells, instead of just arcane.
Arcane Stability – reduced to three ranks for the same effect, and now applies to Evocation.
Torment [...]
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Posted in In Other News, tagged Blogging on June 26, 2009 | 6 Comments »
So I got interviewed over at Grinding to Valhalla, so you should probably check that out if you haven’t already.
It’s… long. I warn you now, you will be reading for some time.
But hey, if you have any interest in how things work around here (“here” being a general term for CQQ), I’d read it.
No seriously, [...]
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Posted in Discussion, tagged Raiding on June 24, 2009 | 32 Comments »
So last post seems to have become a sort of center for massive controversy and a great deal of debate.
However, an alarming number of comments have either misinterpreted the original post (as in the case of Bellwether) or my words have been twisted so as to be completely unrecognizable (as in the case of Garret).
So [...]
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Posted in Rant, tagged Patch Notes, Raiding on June 22, 2009 | 129 Comments »
As you may have heard, Emblems of Heroism and Valor have been phased out in favor of Emblems of Conquest. Everything that used to drop Heroism/Valor badges now drop the latter.
In short, yes, this means that as of 3.2, you can get T8.5 gear by running plenty of Heroics.
Naturally, the elitist are up in arms [...]
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(Holy crap, a post two days in a row? BELIEVE IT!)
Q: Where do mages fit in the current scope of things, and where do you see them from this point going forward?
A: Mages are the iconic caster class, squishy as hell, standing at range and chucking things at their enemies. We see them basically staying [...]
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Posted in Discussion, tagged Patch Notes, PvP on June 18, 2009 | 18 Comments »
I don’t think there has ever been a patch that has introduced such massive amounts of change for PvP. A new raid? New mounts, leveling crap and new druid art? BAH! This patch is all about PvP!
First off, we PvP afficionados have a new battleground to play around with. While it won’t appeal to those [...]
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Posted in In Other News, tagged PvP on June 16, 2009 | 10 Comments »
To the tune of I Will Survive, I present this work of literary prose celebrating my inability to purify catchy songs from my mind.
—
First I was afraid, I was petrified
Kept thinking I could never ding with all this crappy gear
But I spent many nights proving how misplaced was my fear
I grew strong
I learned how to [...]
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Or IoC, as it will soon be known.
In short: WANT.
In long: holy jiminy christmas people will complain about anything, won’t they?
The new BG is announced, and all the forums are alight with complaining, filled to the brim with tears, people will who will go to any length to shout how much vehicles suck.
In light of [...]
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Posted in Discussion, tagged Arena, PvP on June 9, 2009 | 21 Comments »
Ahhh, complaining. A fantastic past time.
I don’t know why people continue to QQ about ret paladins. Maybe it’s because I play a snare-heavy frost mage in PvP (or pally healer when I’m not doing that), but they just don’t strike me as anything fantastic.
Sure, their damage is high, but if you’re getting hit by one, [...]
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Posted in Rant, tagged Raiding, Spells on June 7, 2009 | 20 Comments »
Avast ye, there be sailor language ahead!
Neither shamans nor druids are intentionally designed to use one spell as an absolutely primary spell. My beta-era comment about CH was that we didn’t want to give it a cooldown or the like as Circle of Healing had. Don’t over-interpret “core” or “iconic” as “absolutely primary spell.” That’s [...]
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