“Nerf fear?!” I can hear the scorned ‘locks cry, “but it’s already such an unreliable spell! And what the hell are you calling for nerfs to it, anyways? Seriously, f*bleep* you and your f*bleepity* Mage Armor!”
(Or Magic Absorption, the two are basically interchangeable at this point.)
Oh, I hear ya. And I agree. In a clutch moment, where you absolutely need that key CC to go off, and seeing “Resist” on your screen has got to be one of the most painful things to experience.
I’ve experienced the same damn thing plenty with Counterspell and Polymorph.
Allow me to illustrate my overall point via a stupid bullet point list thing:
- 30% chance to resist any counterspell effect
- Reduces the duration of any counterspell effect by 30%
Or how about:
- 50% chance that Fear will be resisted
- The duration of Fear reduced by 50%
Or maybe: (more…)