A while ago I was asked to explain my keybinds, and how my RL interface works.
I had simple requirements when constructing the RL interface:
- Absolutely no keyboard turning
- All movement control (even mounting) on the mouse, if possible
- As few keybinds as possible, as “alt” is the only easy-to-reach modifier on the laptop
- All needed keybinds as close together as possible. The 5 or 6 key should be the farthest right I ever have to go in a combat situation
So, the first point.
I’m sure there are plenty of people who use their keyboard to turn. I fight them all the time in PvP.
I’m not going to say that anyone is a bad player if they keyboard turn. However, back pedaling via “S” or “D” is just plain stupid. If you backpedal… do yourself and everyone you play with a favour. Stop. Just stop.
Tanks are the exception. Tanks are allowed to back pedal. Healers and DPS? No. Cut that crap out.
I can guarantee that if you currently keyboard turn, you will become a faster, more efficient, and overall better player than you are now. It does take some getting used to, but persevere. It took me about ten hours to fully adapt to mouse rather than keyboard control.
Abandon wasd. Discard esdf. The only thing you have to lose is a bad habit.
My current setup not only doesn’t use the keyboard for any movement control (with the exception of Blink, I suppose), it’s impossible for me to keyboard turn, even if I was drugged and wanted to. I have active keybinds through qwertasdfg, and all of them are bound to necessary combat abilities.
Quite simply, I don’t have any room for movement keys. The arrow keys on the right of the keyboard are just flat out disabled, except on toons that might conceivably at some point be required to tank something (i.e. the Paladin).
Second point.
My mouse is a Logitech G9, and it’s those two little buttons on the side that allow for full movement mouse control.
The larger button (nearer the rear of the mouse) is bound to autorun. The smaller button (nearer the front of the mouse) is bound to my mount macro. All camera control and movement control in five buttons, all in the same place.
Third point.
In order to get as few keybinds as possible, a great deal of things that aren’t used frequently just aren’t bound anywhere. All portals and teleports, for instance, just weren’t bound anywhere. In a battleground, I didn’t have a need of teleporting myself to Thunder Bluff. I didn’t need to summon a Portal to Stonard whilst raiding.
All spells I don’t use, of course, don’t have keybindings. As a frost mage, Flamestrike isn’t bound anywhere. As a fire mage, you won’t find frostbolt bound to anything, or Arcane Missiles, or Arcane Blast. Those spells just aren’t needed or used, so they don’t appear anywhere.
Fourth point.
As to the positioning of my keybinds, the theory is twofold. First, they need to all be in very close proximity to each other, so as to avoid moving my hand around a lot.
The theory being that having stuff bound to 1234qwer is more efficient than the same abilities bound to 12345678. So, my current keybinds occupy a sort of rhombus shape.
The second consideration dealt with finger positioning. As I’m using my left hand to push buttons, this means my more adept fingers will be closer to the center of the keyboard, while my more retarded fingers are closer to the edge.
Thus, things that require faster, more immediate reactions find themselves bound more to the center of the keyboard, where my pointer finger can quickly stab them. Counterspell bound to “F”, Frost Nova to “4″ (or “5″), Blink to “R”, etc.
The only exception to this is the PvP trinket, which is bound to “~”. The key is, comparitively, out of the way compared to the rest of them, and somehow because of it is extremely easy to rapidly mash. It’s one of only two keys my pinky ever gets to press (the other being “esc”, to cancel spellcasts).
I think it’s because the pinky is the spastic psycho of the family.
Less OMFG RESPONSE TIME spells are bound further to the left, where the slower fingers (ring finger, middle finger) can press them. For instance, as a raiding FFB mage, FFB is bound to “1″. It doesn’t need to be pressed lightning fast in reaction to something, it just needs to be pressed rhythmically every 2.6 seconds. Combustion is bound to “Q”, Living Bomb to “W”, Scorch to “2″.
Keybinds also change depending on the situation. Frost Nova is bound to “4″ when soloing or PvPing, but is changed to “5″ when raiding.
During solo/PvP play, Frost Nova can be both a premeditated spell or an emergency spell. Thus it is positioned to be easily accessible to both the middle and index finger, depending on how fast it needs to be pressed.
During a raid, Frost Nova is rarely needed, but when it is, it’s needed RIGHT NOW, hence it’s in a place where the index finger can very quickly press it.
Alt keybinds are handled slightly differently. My thumb is the digit that is on alt duty, and it usually rest on the space bar. Moving it to the alt button shifts my hand slightly to the left, and so more emergency style keybinds are shifted slightly to compensate.
For instance, something that would normally be bound to “R” (if alt was taken out of the question) would be moved over to “E” for a faster response time.
Again, there is an exception. Spellsteal is bound to Alt + “~”, for more hyperventilating pinky action. (I can’t wait for someone to get to my blog by googling that.)
Essentially, I bound everything according to how I can rely on my fingers. My thumb and index finger are lethally fast and precise, and so they get saddled with rapid response abilities.
My middle and ring finger are significantly slower, though the middle finger is just as precise. As such, the middle finger has more active buttons than the ring finger does, as I can trust it with more.
The pinky finger is just as fast as the index, with precision abandoned entirely for spastic jerks. Hence, it is trusted with buttons that need a very fast response time, but only two of those buttons.
Good post. However, a lot of keyboard turners I’ve spoken to are worried that by using the mouse to turn and autorun to move they lose a lot of the ability to subtly adjust their position (e.g. strafing to keep a constant distance from target but still face). They may not be aware of the range of movements possible when not using wasd etc. In addition they may feel that they simply have too many buttons to push requiring a keybind (hunters and paladins frequently respond as this).
I guess what I’m saying is that those who keyboard turn are continually told that they are terribad but never see a good guide on moving without wasd. Perhaps it may be a good idea for someone who has a firm and confident grasp of their own gameplay to produce such a guide.
*hint hint*
I don’t know what would I do without strafing.
How do you replace that? (run at full speed describing a loose circle around your target but still facing him for instant casts)
I’m going to have to bring up strafing too. It is as superior to turning around and running away from your target as running is to backpedaling. It allows you to run from melee whilst still facing them to give yourself a chance to dodge, it allows to to continue to cast instants while running away (or around as mentioned above) – it’s good.
Also, and this is being a nitpicky dick(I hope someone comes to this site having searched for “hyperventilating pinky action nitpicky dick”):
Flamestrike is still worth binding – as a frostmage aoeing in a raid it’s nice to put down a flamestrike first so you’re getting ticks of damage from the dot below at the same time as Blizzard is raining from above – even better as a ffbolt mage! (also gives a couple of seconds for the tank to gain a bit of agro)…
Arcane Missiles should have a permanent bind too if you ever pvp, regardless of spec. It’s the only spell in the mage arsenal with which you can kill runners, even if they move out of los after casting (sure it’ll stop casting if they move out of range, but you’ll get a couple of ticks off which is more than could be said for your *bolt). Very powerful in arena, particularly on BEM (assuming you pay attention to interrupt/silence potential).
Arcane blast I have a harder time arguing for but it does provide pretty decent damage for relatively low mana which may have a situational use…?
Also, rank1 fireball and frostbolt should have permanent binds too (even now when they cost an arm and a leg). Frostbolt provides a nice ranged snare when you don’t have slow and don’t want to let melee close enough to use CoC. Fireball’s dot is great for ruining rogue restealths – r1 still has the fastest cast time so give it some love!
Most of these are situational, thus ctrl+ or alt+ would be fine but if you’re not binding them you’re as useful in those situations as the keyboard turning clicker…
I like the idea of getting off of keyboard turning, backing up, and getting your control setup to be conducive with usefulness and victory. However, I could never, EVER completely give up WASD; I’ve played way too many FPS games for that to happen.
Howevah!
I have made the following modifications to my control style that I think some might be interested in if you’re situation/desires/brain is like mine:
1) Unbind S. Don’t let yourself backup. It’s dumb, like Rip said.
2) Unbind A and D too while you’re at it. Bind important spells instead!
3) Keep Q, W, and E though; this keeps with the normal “forward” movement, and keeps your strafe buttons as well. It can be easy to break the habits of A, S, and D. But Q, W, E I just can’t do.
4) I completely agree with binding autorun and mount to mouse side keys. I would do both, but one of those side keys is for Ventrilo PTT; so mount gets the ol’ F12 treatment, and autorun wins the other sidekey.
5) Chicken.
I use a combination of my mouse and keyboard for movement and I can’t imagine using my mouse for the whole lot.
I might well give it a go though as I agree it’s a pest to have right hand on mouse, and the left hand dashing between the arrow keys and the spell buttons which (for me, like many others) are on the left hand side of the keyboard…miles away from my arrow keys.
Anything that can possible improve casting and movement is always worth a shot so thanks for the tips
Hey, just to drop another idea – my autorun is binded on a numpad “+” – it frees up the valuable mouse buttons, while I still can easily tap it with the right hand’s thumb. Most often I don’t let go of the mouse at all, in the rare occasions – it’s really just a moment.
I use my mouse for all movement. I use a Logitech Vx Revolution. In regards to strafing, the logitech software allows me to map any key presses to mouse button presses. The scroll wheel on a lot of newer mice allows the wheel to be tilted left or right.
I just map an obscure key combo to left tilt and right tilt, then map left strafe and right strafe to each respective scroll wheel tilt. So while auto running or even with both the left and right mouse button press, i can just roll either finger over to tilt the mouse wheel to strafe.
i play with a belkin n52, and it has totally changed the way that i play. Mouse turning, strafing on the pad on it and alt, shift and ctrl all bound on my mouse, giving me a total of 42 keybinds available. It is enough that i still havent run out of keybinds, and i can simply change the map for when i pvp to a separate one using macaroon
Get a Nostromo…. You’ll thank me.
How do you deal with the problem of selecting a target while you move? I use both the mouse and the keyboard, and that’s pretty much why.
@ Grover
“How do you deal with the problem of selecting a target while you move? I use both the mouse and the keyboard, and that’s pretty much why.”
When using my Nostromo n52, I have set the button below the directional pad as Tab. That way, with a flick of the thumb I am able to change/select Targets.
I had one of the old Nostromo units and stopped using it because the “space bar” …well…SUCKED …
I see they have ‘newer’ versions of the game pad…have they improved the space bar?
(that one with the blue back lighting looks pretty cool too…)
On Strafing…
Somehow I managed to forget to mention this. I do have strafing bound, that too is on the mouse. As Jac said, tilting it left = strafe left, tilt it right and I strafe right.
I’m absolutely terrible (at least, I think so) at FPS games, so I don’t really have that control issue.
The only ones I can get even close to reasonably decent are TF2 and Half Life. The rest… well, I might as well put a cat on my keyboard.
@ Zm
Jeebus. Pinky dick. I can’t get those pictures out of my head!
I don’t PvP as a fire spec, and haven’t done so since I was level 49. So, AM and Frostbolt go unbound when I’m sporting a fire spec.
Though yes, AM and rank 1 FB are usually bound as PvP specs. AM for all, rank 1 FB for a non-arcane build.
The fireball thing is “meh” for me. I’ve used it a few times; in the arenas I’ve done, I’ve always had a partner that has a DoT anyway, rendering my little DoT obsolete.
I don’t raid, or even do instances as frost. Only PvP and solo AoE type stuff. Flamestrike just doesn’t get used.
For those who want to keep strafing on the keyboard, might I recommend changing the bindings from “qwe” to “wer”? That way, you can fit important keybinds in a circle all around it.
As a longtime console gamer (sorry, I never got into the FPS games), I decided that I would pick up an N52 and set up the keybinds the way I wanted, and the thumb stick is my movement pad (forward/backward/strafe only – no turning). I turn/autorun/tab target with the mouse, and I can position better than the keyboard-movers and their “precision positioning” any day. Anyone can change how they play a game; it’s a matter of training yourself to the new style. Expect repair bills.
My setup choice, though, has been met with mixed results. The guys who spent a lot of time playing Quake or Doom or what have you on the PC give me a lot of grief the way I have it set up. The ones that understand are the ones that have an XBox in the living room and still use it fairly often.
I do use mouse + WASD. When using the mouse, keeping the right button pressed, enters a mouse look style of play (like must 3D shooters do), then A and D become the strafe keys. Q and E are bound to previous and next action bar respectively, this helps me keep my must used abilities and buffs from key 1 to 5. I play a rogue, so my finishers are on slots 6 and so on, the ones I use the must are close to my hand.
After playing like this for a couple of years now, I’d become pretty accurate when cycling through bars to use abilities. I just hate to fill the screen with action bars, I like the plain old blizzard default bar and works great for me in this way. Some of my friends say that they will get a carpal tunnel release if they played the way I do
I am pretty low tech, very stingy (cheap, scroogey even) I have your standard keyboard and off the shelf optical mouse w/2 buttons and a wheel. Neither you, Nor anyone else will ever convince me, that because YOU cannot play well using WASD and the standard 1-= and F1-F12 keys that I somehow am doing it wrong or that you will out perform me.
/Duel
Bring it on, I dare you.
Owwww…. bloody great ideas….
Remember… don’t change keybindings while having a couple of quiet drinks then enter an area with lots of mobs… red or yellow, they will all aggro when you hit frost nova (thinking it’s a different spell)
/sigh… in a couple of weeks (and a few hundred deaths) it will be seamless
I’m using the default keybindings for my paladin, hunter, and Death Knight. “1″ is for my main attack (steady shot/autoattack toggle), 2 and 3 are preparation abilities (serpent sting, misdirection, diseases for my DK, seals for my pally), and 4 is my I kill you now button (obliterate/judgement/multi-shot)
7, 8, 9, and 0 are kinda miscellaneous, but… I’ve had “-” set to Hunter’s Mark ever since I tried changing it once and accidently pulled Shade of Aran.
My mouse is only 3 button. And I back peddle as a hunter because I got to face the mob, otherwise I disengage into their face.
also, I never hit the 6 button. ever. Why is it there?
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