VOLUME I – CROWD CONTROL
Chaining Crowd Control
When you chain crowd control, you use multiple forms of crowd control, one right after another, to keep a single target locked down as much as possible. Blinding a target for ten seconds, then polymorphing them for another ten, then fearing them for another ten, then hitting them with Deathcoil, following up with kidney shot from the rogue, then spell locking via the warlock’s pet… that is chain crowd control.
The idea behind it is to negate a potential threat, allowing your team to concentrate on other individuals. A priest can’t heal when he’s a harmless sheep; a hunter can’t damage your team when he’s running around afraid; a mage can’t drop shatter combos when he’s cycloned. (more…)