Just hitting the PTR are brand, spanking new PvP trinkets. Epics, dont’cha know.
There are five of them, only 2 of which are applicable to mages.
[Battlemaster's Audacity] and [Battlemaster's Depravity].
And no, those don’t link to anything. But purplez are awesome, yes?
Audacity increases damage done by 47, and Depravity improves spell crit rating by 40.
Think thats all well and awesome? Check this out:
Use: Increases maximum health by 1750 for 15 sec.
Now, if you’re sitting there saying “HOLY FUCKING ZOMG”, you, sir, like to PvP.
Essentially, what we have here is a trinket that supplies a solid boost to spell damage/crit, and an on use +175 stamina.
This, my friends, is the MECCA of PvP trinkets. I don’t care what you say about the Elementals Deck, Bloodscryer Gem, Vengeance of the Illidari, whatever, THIS TRINKET IS FAR BETTER.
However. It will cost you a great deal to get your grubby little hands on this trinket of golden awesome.
Thirty thousand honor and 40 AV marks, to be precise.
Still worth it? Fuck yes.
I don’t even need to explain myself, do I? C’mon! 1750 hitpoints! Do you have any idea how amazingly powerful that is?
Ok, yeah, totally useless in PvE, and somewhat limited in battlegrounds, but in arenas… this could quickly become a make-or-break trinket, especially for low stamina classes (READ: MAGES).
And besides, 47 spell damage is incredibly spiffy for a trinket slot. 40 crit… just not worth it. Really.
Crit rating is already one of the worst stats you can stack for arenas. If you’re going to take the time and effort to gather 30k honor, and waste it on the crit version of this gem… please, resign from this class immediately. There is NO LOGICAL REASON to choose crit over + spell damage.
Resilience eliminates your crit rating. People in arenas have a lot of resilience. Therefore your crit rating is moot. If you stack crit, you negate their resilience… well, at least part of it. You negate their defence against being hit with a crit. When you do crit, you still suffer quite a loss of damage through the same resilience.
Spell damage, however, is mitigated by stamina. Stamina is what keeps your opponent alive, it gives them hit points. The more damage you do, the faster they die. Therefore the more + spell damage you have, the faster they die.
Crits are a random occurence. You cannot depend on them for sufficient damage, and it is counter-acted by a static stat that doesn’t directly effect how fast the target is killed. Spell damage is a constant. You can always depend on it to do damage, and it is counter-acted by a stat that directly effects how fast a target is killed.
Besides, if you try and stack crit, you are gimping yourself. You sacrifice stamina, your own resilience, spell damage, and intellect, just to counter-act resilience.
So. Go with the +47 spell damage trinket. You cannot go wrong with it.
Also, there is a sudden change to what the PvP Daily Quests give you.
These quest used to award 11g99s, about 2k honor, and some marks of honor from whatever the instance was for.
Now, the marks have been dropped… in favor of another 2k honor.
Can we get a hell yes?
S1 gear going for honor, brand new trinkets costing a boatload of honor…
My business is puntin’ gnomes, and business is good.